UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAITouchEvent Struct Reference

#include <AISense_Touch.h>

Public Types

typedef UAISense_Touch FSenseClass
 

Public Member Functions

 FAITouchEvent ()=default
 
 FAITouchEvent (AActor *InTouchReceiver, AActor *InOtherActor, const FVector &EventLocation)
 
AIMODULE_API IAIPerceptionListenerInterfaceGetTouchedActorAsPerceptionListener () const
 

Public Attributes

FVector Location = FVector::ZeroVector
 
TObjectPtr< AActorTouchReceiver
 
TObjectPtr< AActorOtherActor
 
FGenericTeamId TeamIdentifier = FGenericTeamId::NoTeam
 

Member Typedef Documentation

◆ FSenseClass

Constructor & Destructor Documentation

◆ FAITouchEvent() [1/2]

FAITouchEvent::FAITouchEvent ( )
default

◆ FAITouchEvent() [2/2]

FAITouchEvent::FAITouchEvent ( AActor InTouchReceiver,
AActor InOtherActor,
const FVector EventLocation 
)
inline

Member Function Documentation

◆ GetTouchedActorAsPerceptionListener()

IAIPerceptionListenerInterface * FAITouchEvent::GetTouchedActorAsPerceptionListener ( ) const

Member Data Documentation

◆ Location

FVector FAITouchEvent::Location = FVector::ZeroVector

◆ OtherActor

TObjectPtr<AActor> FAITouchEvent::OtherActor

◆ TeamIdentifier

FGenericTeamId FAITouchEvent::TeamIdentifier = FGenericTeamId::NoTeam

◆ TouchReceiver

TObjectPtr<AActor> FAITouchEvent::TouchReceiver

The documentation for this struct was generated from the following files: