6#include "Misc/Optional.h"
11#include "ActorDescContainerInstance.generated.h"
28#if WITH_EDITORONLY_DATA
29 : bIsInitialized(
false)
40 struct FInitializeParams
72 FGuid ContentBundleGuid;
82 bool bShouldRegisterEditorDeletages =
true;
164 void RegisterDelegates();
165 void UnregisterDelegates();
185 friend class UGameFeatureActionConvertContentBundleWorldPartitionBuilder;
189#if WITH_EDITORONLY_DATA
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
#define check(expr)
Definition AssertionMacros.h:314
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_EVENT_OneParam(OwningType, EventName, Param1Type)
Definition DelegateCombinations.h:51
#define DECLARE_MULTICAST_DELEGATE_OneParam(DelegateName, Param1Type)
Definition DelegateCombinations.h:49
const bool
Definition NetworkReplayStreaming.h:178
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ActorDescContainerInstance.h:19
Definition LinkerInstancingContext.h:99
Definition NameTypes.h:617
Definition WorldPartitionActorDescInstance.h:18
Definition WorldPartitionActorDesc.h:282
Definition ActorDescList.h:21
Definition UnrealString.h.inl:34
Definition FunctionFwd.h:19
Definition UniquePtr.h:107
Definition ActorDescContainerInstance.h:23
UActorDescContainerInstance()
Definition ActorDescContainerInstance.h:27
Definition ActorDescContainer.h:40
Definition ExternalDataLayerAsset.h:16
Definition WorldPartition.h:142
FRigidTransform3 GetTransform(const TGeometryParticleHandle< FReal, 3 > *Particle)
Definition CollisionResolutionUtil.cpp:30
void RemoveActor(FDatasmithSceneImpl *SceneImpl, ContainerType &ActorContainer, SharedPtrElementType &InActor, EDatasmithActorRemovalRule RemoveRule)
Definition DatasmithSceneElementsImpl.cpp:1312
Definition WorldPartitionActorContainerID.h:44
Definition SoftObjectPath.h:56
Definition WorldPartitionRuntimeCell.h:40
Definition ObjectPtr.h:488
Definition Optional.h:131
Definition WeakObjectPtrTemplates.h:25