13#include "ActorDescContainer.generated.h"
117 FGuid ContentBundleGuid;
122 UE_DEPRECATED(5.4,
"UActorDescContainer::Update is deprecated.")
125 UE_DEPRECATED(5.4,
"Use UActorDescContainerInstance::GetInstancingContext instead")
128 UE_DEPRECATED(5.4,
"Use UActorDescContainerInstance::GetInstanceTransform instead")
131 UE_DEPRECATED(5.4,
"Use UActorDescContainerInstance::LoadAllActors instead")
134 UE_DEPRECATED(5.4,
"Use UActorDescContainerInstance::OnObjectsReplaced instead")
137 UE_DEPRECATED(5.4,
"UActorDescContainer::IsTemplateContainer is deprecated")
140 UE_DEPRECATED(5.4,
"UActorDescContainer::IsMainWorldPartitionContainer is deprecated")
143 UE_DEPRECATED(5.4,
"Use UActorDescContainerInstance::GetWorldPartition instead")
163 UWorld* GetWorld()
const override {
return nullptr; }
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_EVENT_OneParam(OwningType, EventName, Param1Type)
Definition DelegateCombinations.h:51
#define DECLARE_MULTICAST_DELEGATE_OneParam(DelegateName, Param1Type)
Definition DelegateCombinations.h:49
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ActorDescList.h:269
Definition LinkerInstancingContext.h:99
Definition NameTypes.h:617
Definition ObjectSaveContext.h:244
Definition UObjectAnnotation.h:33
Definition WorldPartitionActorDesc.h:282
void Empty(SizeType Slack=0)
Definition Array.h:2273
Definition UnrealString.h.inl:34
Definition ActorDescContainerInstance.h:23
Definition ActorDescContainer.h:40
Definition DeletedObjectPlaceholder.h:19
Definition ExternalDataLayerAsset.h:16
virtual COREUOBJECT_API void BeginDestroy()
Definition Obj.cpp:1071
Definition WorldPartition.h:142
Definition ActorDescContainerInitParams.h:15
Definition SoftObjectPath.h:56
Definition ObjectPtr.h:488
Definition WeakObjectPtrTemplates.h:25