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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Styling/AdvancedWidgetsStyle.h"#include "Framework/PropertyViewer/FieldIconFinder.h"#include "Math/ColorList.h"#include "Styling/AppStyle.h"#include "Styling/ColorGradingSpinBoxStyle.h"#include "Styling/CoreStyle.h"#include "Styling/SlateColor.h"#include "Styling/SlateStyle.h"#include "Styling/SlateStyleRegistry.h"#include "Styling/SlateTypes.h"#include "Styling/StyleColors.h"#include "UObject/Class.h"Namespaces | |
| namespace | UE |
| namespace | UE::AdvancedWidgets |
Macros | |
| #define | BORDER_BRUSH(RelativePath, ...) FSlateBorderBrush( Instance->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
| #define | BOX_BRUSH(RelativePath, ...) FSlateBoxBrush( Instance->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
| #define | IMAGE_BRUSH_SVG(RelativePath, ...) FSlateVectorImageBrush( Instance->RootToContentDir(RelativePath, TEXT(".svg") ), __VA_ARGS__) |
| #define BORDER_BRUSH | ( | RelativePath, | |
| ... | |||
| ) | FSlateBorderBrush( Instance->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
| #define BOX_BRUSH | ( | RelativePath, | |
| ... | |||
| ) | FSlateBoxBrush( Instance->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) |
| #define IMAGE_BRUSH_SVG | ( | RelativePath, | |
| ... | |||
| ) | FSlateVectorImageBrush( Instance->RootToContentDir(RelativePath, TEXT(".svg") ), __VA_ARGS__) |