UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AmbientCubemapParameters.h
Go to the documentation of this file.
1
// Copyright Epic Games, Inc. All Rights Reserved.
2
3
/*=============================================================================
4
AmbientCubemapParameters.h: Shared shader parameters for ambient cubemap
5
=============================================================================*/
6
7
#pragma once
8
9
#include "
CoreMinimal.h
"
10
#include "
FinalPostProcessSettings.h
"
11
#include "
ShaderParameterMacros.h
"
12
14
BEGIN_SHADER_PARAMETER_STRUCT
(
FAmbientCubemapParameters
, )
15
SHADER_PARAMETER
(
FLinearColor
,
AmbientCubemapColor
)
16
SHADER_PARAMETER
(
FVector4f
,
AmbientCubemapMipAdjust
)
17
SHADER_PARAMETER_TEXTURE
(
TextureCube
, AmbientCubemap)
18
SHADER_PARAMETER_SAMPLER
(
SamplerState
,
AmbientCubemapSampler
)
19
END_SHADER_PARAMETER_STRUCT
()
20
21
void
SetupAmbientCubemapParameters
(const
FFinalPostProcessSettings
::FCubemapEntry& Entry,
FAmbientCubemapParameters
*
OutParameters
);
SetupAmbientCubemapParameters
void SetupAmbientCubemapParameters(const FFinalPostProcessSettings::FCubemapEntry &Entry, FAmbientCubemapParameters *OutParameters)
Definition
PostProcessAmbient.cpp:8
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
FinalPostProcessSettings.h
EPixelFormatCapabilities::TextureCube
@ TextureCube
EShaderCodeResourceBindingType::SamplerState
@ SamplerState
ShaderParameterMacros.h
SHADER_PARAMETER_TEXTURE
#define SHADER_PARAMETER_TEXTURE(ShaderType, MemberName)
Definition
ShaderParameterMacros.h:1708
SHADER_PARAMETER_SAMPLER
#define SHADER_PARAMETER_SAMPLER(ShaderType, MemberName)
Definition
ShaderParameterMacros.h:1740
BEGIN_SHADER_PARAMETER_STRUCT
#define BEGIN_SHADER_PARAMETER_STRUCT(StructTypeName, DllStorage)
Definition
ShaderParameterMacros.h:1482
END_SHADER_PARAMETER_STRUCT
#define END_SHADER_PARAMETER_STRUCT()
Definition
ShaderParameterMacros.h:1485
SHADER_PARAMETER
#define SHADER_PARAMETER(MemberType, MemberName)
Definition
ShaderParameterMacros.h:1684
FFinalPostProcessSettings
Definition
FinalPostProcessSettings.h:17
FLinearColor
Definition
Color.h:48
UE::Math::TVector4< float >
Engine
Source
Runtime
Renderer
Private
AmbientCubemapParameters.h
Generated by
1.9.8