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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "AnalyticsEventAttribute.h"#include "Containers/Array.h"#include "Containers/Map.h"#include "Containers/UnrealString.h"#include "CoreMinimal.h"#include "HAL/Platform.h"#include "HAL/PlatformCrt.h"#include "Interfaces/IAnalyticsPropertyStore.h"#include "Misc/Timespan.h"#include "Templates/SharedPointer.h"Go to the source code of this file.
Classes | |
| class | FAnalyticsSessionSummaryManager |
Enumerations | |
| enum class | EAnalyticsSessionShutdownType : int32 { Shutdown , Terminated , Debugged , Crashed , Abnormal , Unknown } |
Functions | |
| ANALYTICSET_API const TCHAR * | LexToString (EAnalyticsSessionShutdownType ShutdownTypeCode) |
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strong |
Defines how the principal process (the application for which analytics is gathered) exited. When the analytics session summary manager aggregates the summaries for a session, it looks for 'ShutdownTypeCode' key and if the key is found, it converts it to its string representation and add the 'ShutdownType' property known by the analytics backend.
| Enumerator | |
|---|---|
| Shutdown | |
| Terminated | |
| Debugged | |
| Crashed | |
| Abnormal | |
| Unknown | |
| ANALYTICSET_API const TCHAR * LexToString | ( | EAnalyticsSessionShutdownType | ShutdownTypeCode | ) |
Converts the specified shutdown code to its string representation.