10#include "libgpuinfo.hpp"
39 if (GPUFamily.IsEmpty())
bool AndroidThunkCpp_IsOculusMobileApplication()
bool ShouldUseGPUFencesToLimitLatency()
bool GAndroidGPUInfoReady
Definition AndroidOpenGLPrivate.cpp:5
Definition AndroidOpenGLPrivate.h:21
bool bSupportsFloatingPointRenderTargets
Definition AndroidOpenGLPrivate.h:27
FString GLVersion
Definition AndroidOpenGLPrivate.h:25
static FAndroidGPUInfo & Get()
Definition AndroidOpenGLPrivate.cpp:7
void RemoveTargetPlatform(FString PlatformName)
Definition AndroidOpenGLPrivate.h:31
FString & GetGPUFamily()
Definition AndroidOpenGLPrivate.h:37
TArray< FString > TargetPlatformNames
Definition AndroidOpenGLPrivate.h:29
bool bSupportsFrameBufferFetch
Definition AndroidOpenGLPrivate.h:28
FString VendorName
Definition AndroidOpenGLPrivate.h:26
SizeType Remove(const ElementType &Item)
Definition Array.h:3091