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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreTypes.h"#include "HAL/PlatformCrt.h"#include "HAL/PlatformString.h"#include "Misc/AssertionMacros.h"#include "Misc/Char.h"#include "Misc/VarArgs.h"#include "Templates/IsArrayOrRefOfTypeByPredicate.h"#include "Templates/IsValidVariadicFunctionArg.h"#include "Traits/IsCharEncodingCompatibleWith.h"Go to the source code of this file.
Classes | |
| struct | FToBoolHelper |
| struct | TCString< T > |
| struct | TCStringSpcHelper< CharType > |
Namespaces | |
| namespace | ESearchCase |
| namespace | ESearchDir |
| namespace | UE |
| namespace | UE::Core |
| namespace | UE::Core::Private |
| implementation | |
Macros | |
| #define | MAX_SPRINTF 1024 |
Typedefs | |
| typedef TCString< TCHAR > | FCString |
| typedef TCString< ANSICHAR > | FCStringAnsi |
| typedef TCString< WIDECHAR > | FCStringWide |
| typedef TCString< UTF8CHAR > | FCStringUtf8 |
Enumerations | |
| enum | ESearchCase::Type { ESearchCase::CaseSensitive , ESearchCase::IgnoreCase } |
| enum | ESearchDir::Type { ESearchDir::FromStart , ESearchDir::FromEnd } |
Functions | |
| CORE_API int32 | UE::Core::Private::Strlen32 (const UTF32CHAR *String) |
| #define MAX_SPRINTF 1024 |