UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Core Namespace Reference

Namespaces

namespace  ArrayView
 
namespace  CompactHashTable
 
namespace  Iterable
 
namespace  PagedArray
 
namespace  Private
 implementation
 

Classes

class  FURLRequestFilter
 
class  FVersePath
 
struct  FVisualizerDebuggingState
 
struct  TAlignedElement
 
struct  TAlignedElement< T, Alignment >
 

Typedefs

template<typename FmtType , typename... ArgTypes>
using TCheckedFormatString = ::UE::Core::Private::FormatStringSan::TCheckedFormatStringPrivate< FmtType, TIdentity_T< ArgTypes >... >
 

Enumerations

enum class  EVisualizerDebuggingStateResult : uint8 { Success , StringCollision , FeatureDisabled }
 

Functions

bool operator== (const FVersePath &Lhs, const FVersePath &Rhs)
 
bool operator!= (const FVersePath &Lhs, const FVersePath &Rhs)
 
FArchiveoperator<< (FArchive &Ar, FVersePath &VersePath)
 
uint32 GetTypeHash (const UE::Core::FVersePath &VersePath)
 
CORE_API FString MangleGuidToVerseIdent (const FString &Guid)
 
CORE_API FString MakeValidVerseIdentifier (FStringView Str)
 

Typedef Documentation

◆ TCheckedFormatString

Enumeration Type Documentation

◆ EVisualizerDebuggingStateResult

Enumeration specifying how a call to FVisualizerDebuggingState::Assign succeeded or failed

Enumerator
Success 

The operation completed successfully

StringCollision 

Failure: The supplied guid happened to collide with the concatenation of 2 other pre-assigned GUIDs Please use a different GUID.

FeatureDisabled 

Failure: The feature is disabled entirely.

Function Documentation

◆ GetTypeHash()

UE_FORCEINLINE_HINT uint32 UE::Core::GetTypeHash ( const UE::Core::FVersePath VersePath)

◆ MakeValidVerseIdentifier()

FString UE::Core::MakeValidVerseIdentifier ( FStringView  Str)

◆ MangleGuidToVerseIdent()

FString UE::Core::MangleGuidToVerseIdent ( const FString &  Guid)

◆ operator!=()

UE_FORCEINLINE_HINT bool UE::Core::operator!= ( const FVersePath Lhs,
const FVersePath Rhs 
)

◆ operator<<()

UE_FORCEINLINE_HINT FArchive & UE::Core::operator<< ( FArchive Ar,
FVersePath VersePath 
)

◆ operator==()

UE_FORCEINLINE_HINT bool UE::Core::operator== ( const FVersePath Lhs,
const FVersePath Rhs 
)