UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnimCurveCompressionCodec_UniformlySampled.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
9#include "CoreMinimal.h"
11#include "AnimCurveCompressionCodec_UniformlySampled.generated.h"
12
13UCLASS(meta = (DisplayName = "Uniformly Sampled"), MinimalAPI)
15{
17
18#if WITH_EDITORONLY_DATA
20 UPROPERTY(Category = Compression, EditAnywhere)
22
24 UPROPERTY(Category = Compression, EditAnywhere, meta = (ClampMin = "0", EditCondition = "!UseAnimSequenceSampleRate"))
25 float SampleRate;
26#endif
27
29
30#if WITH_EDITORONLY_DATA
31 // UAnimCurveCompressionCodec overrides
33 ENGINE_API virtual int64 EstimateCompressionMemoryUsage(const UAnimSequence& AnimSequence) const override;
34 ENGINE_API virtual void PopulateDDCKey(FArchive& Ar) override;
35#endif
36
37 ENGINE_API virtual void DecompressCurves(const FCompressedAnimSequence& AnimSeq, FBlendedCurve& Curves, float CurrentTime) const override;
38 ENGINE_API virtual float DecompressCurve(const FCompressedAnimSequence& AnimSeq, FName CurveName, float CurrentTime) const override;
39};
FPlatformTypes::int64 int64
A 64-bit signed integer.
Definition Platform.h:1127
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Archive.h:1208
Definition NameTypes.h:617
Definition AnimCurveCompressionCodec_UniformlySampled.h:15
Definition AnimCurveCompressionCodec.h:34
Definition AnimSequence.h:203
Definition AnimCurveTypes.h:1041
Definition AnimCompressionTypes.h:775