UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnimMTStats.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3// [[ IncludeTool: Inline ]] // Markup to tell IncludeTool that this file is state changing and cannot be optimized out.
4
5// HEADER_UNIT_SKIP - Included through other header
6
14DO_ANIMSTAT_PROCESSING(FillComponentSpaceTransforms);
18
19// Verbose nodes
20#if ANIMNODE_STATS_VERBOSE
34DO_ANIMSTAT_PROCESSING(CurveSource);
54DO_ANIMSTAT_PROCESSING(ApplyLimits);
57DO_ANIMSTAT_PROCESSING(Constraint);
66DO_ANIMSTAT_PROCESSING(SpringBone);
67DO_ANIMSTAT_PROCESSING(RotationMultiplier);
68#endif
#define DO_ANIMSTAT_PROCESSING(StatName)
Definition AnimInstanceProxy.cpp:37
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127