8#include "AnimNotifyStateMachineInspectionLibrary.generated.h"
11class USkeletalMeshComponent;
15UCLASS(meta = (ScriptName =
"UAnimNotifyStateMachineInspectionLibrary"), MinimalAPI)
26 UFUNCTION(BlueprintPure, Category =
"Utilities|Animation|Notifies")
36 UFUNCTION(BlueprintPure, Category =
"Utilities|Animation|Notifies")
45 UFUNCTION(BlueprintPure, Category =
"Utilities|Animation|Notifies")
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition AnimInstance.h:353
Definition AnimNotifyStateMachineInspectionLibrary.h:17
Definition BlueprintFunctionLibrary.h:16
Definition AnimNotifyQueue.h:22