#include <AnimNotifyQueue.h>
◆ FAnimNotifyEventReference() [1/3]
| FAnimNotifyEventReference::FAnimNotifyEventReference |
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◆ FAnimNotifyEventReference() [2/3]
| FAnimNotifyEventReference::FAnimNotifyEventReference |
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const FAnimNotifyEvent * |
InNotify, |
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const UObject * |
InNotifySource |
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◆ FAnimNotifyEventReference() [3/3]
◆ AddContextData()
template<
typename Type , typename... TArgs>
| void FAnimNotifyEventReference::AddContextData |
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TArgs &&... |
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◆ GatherTickRecordData()
◆ GetContextData()
| const Type * FAnimNotifyEventReference::GetContextData |
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◆ GetCurrentAnimationTime()
| float FAnimNotifyEventReference::GetCurrentAnimationTime |
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◆ GetMirrorDataTable()
| const UMirrorDataTable * FAnimNotifyEventReference::GetMirrorDataTable |
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const |
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◆ GetNotify()
◆ GetSourceObject()
| const UObject * FAnimNotifyEventReference::GetSourceObject |
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const |
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◆ IsActiveContext()
| bool FAnimNotifyEventReference::IsActiveContext |
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◆ SetNotify()
◆ operator== [1/2]
◆ operator== [2/2]
The documentation for this struct was generated from the following files: