UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ApplePlatformBackgroundHttp.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
Interfaces/IBackgroundHttpRequest.h
"
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#include "
Interfaces/IBackgroundHttpManager.h
"
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#include "
Interfaces/IBackgroundHttpResponse.h
"
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class
BACKGROUNDHTTP_API
FApplePlatformBackgroundHttp
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{
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public
:
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static
void
Initialize
();
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static
void
Shutdown
();
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static
FBackgroundHttpManagerPtr
CreatePlatformBackgroundHttpManager();
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static
FBackgroundHttpRequestPtr
ConstructBackgroundRequest();
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static
FBackgroundHttpResponsePtr
ConstructBackgroundResponse(
int32
ResponseCode,
const
FString& TempFilePath);
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};
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//Setup Platform Implementation calls to point here at the Apple Implementation
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typedef
FApplePlatformBackgroundHttp
FPlatformBackgroundHttp
;
EAnalyticsSessionShutdownType::Shutdown
@ Shutdown
FPlatformBackgroundHttp
FApplePlatformBackgroundHttp FPlatformBackgroundHttp
Definition
ApplePlatformBackgroundHttp.h:53
CoreMinimal.h
int32
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition
Platform.h:1125
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
IBackgroundHttpManager.h
IBackgroundHttpRequest.h
IBackgroundHttpResponse.h
ESlateAttributeBindAction::Initialize
@ Initialize
FApplePlatformBackgroundHttp
Definition
ApplePlatformBackgroundHttp.h:17
TSharedPtr< class IBackgroundHttpManager, ESPMode::ThreadSafe >
Engine
Source
Runtime
Online
BackgroundHTTP
Public
IOS
ApplePlatformBackgroundHttp.h
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