UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ApplePlatformCrashContext.cpp File Reference
#include "Apple/ApplePlatformCrashContext.h"
#include "Apple/ApplePlatformSymbolication.h"
#include "Containers/StringConv.h"
#include "HAL/FileManager.h"
#include "Misc/Paths.h"
#include "CoreGlobals.h"
#include "PLCrashReporter.h"
#include "PLCrashReport.h"
#include "PLCrashReportTextFormatter.h"

Macros

#define HANDLE_CASE(a, b)   case a: FCStringAnsi::Strncpy(SignalDescription, #a ": " b, UE_ARRAY_COUNT( SignalDescription ) - 1); break;
 
#define HANDLE_CASE(a, b)   case a: FCString::Strncpy(GErrorExceptionDescription, TEXT(#a ": " b), UE_ARRAY_COUNT( SignalDescription ) - 1); break;
 

Macro Definition Documentation

◆ HANDLE_CASE [1/2]

#define HANDLE_CASE (   a,
 
)    case a: FCStringAnsi::Strncpy(SignalDescription, #a ": " b, UE_ARRAY_COUNT( SignalDescription ) - 1); break;

◆ HANDLE_CASE [2/2]

#define HANDLE_CASE (   a,
 
)    case a: FCString::Strncpy(GErrorExceptionDescription, TEXT(#a ": " b), UE_ARRAY_COUNT( SignalDescription ) - 1); break;