9#include "ArrowComponent.generated.h"
18UCLASS(
ClassGroup=
Utility,
hidecategories=(
Object,LOD,
Physics,Lighting,TextureStreaming,
Activation,
"Components|Activation",
Collision), editinlinenew, meta=(BlueprintSpawnableComponent), MinimalAPI)
41 uint8 bIsScreenSizeScaled : 1;
47#if WITH_EDITORONLY_DATA
65 UFUNCTION(BlueprintCallable, DisplayName="Set Arrow Color (Linear Color)", Category="Components|Arrow")
101#if WITH_EDITORONLY_DATA
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition PrimitiveSceneProxy.h:296
ENGINE_API FBox CalcBounds(const FVector &P0, const FVector &P1, const FVector &P2, const FVector &P3)
Definition BezierUtilities.cpp:26
Definition ConvexVolume.h:44
Definition ShowFlags.h:56
Definition PrimitiveComponent.h:84
Definition BoxSphereBounds.h:25