UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Components Directory Reference
Files
ActorComponent.h
ActorPrimitiveComponentInterface.h
ActorStaticMeshComponentInterface.h
ApplicationLifecycleComponent.h
ArrowComponent.h
AudioComponent.h
BillboardComponent.h
BoundsCopyComponent.h
BoxComponent.h
BoxReflectionCaptureComponent.h
BrushComponent.h
CapsuleComponent.h
ChildActorComponent.h
ComponentInterfaceIterator.h
ComponentInterfaces.h
DecalComponent.h
DirectionalLightComponent.h
DrawFrustumComponent.h
DrawSphereComponent.h
ExponentialHeightFogComponent.h
ExternalMorphSet.h
ForceFeedbackComponent.h
HeterogeneousVolumeComponent.h
HierarchicalInstancedStaticMeshComponent.h
InputComponent.h
InstancedSkinnedMeshComponent.h
InstancedStaticMeshComponent.h
InterpToMovementComponent.h
LightComponent.h
LightComponentBase.h
LightmassPortalComponent.h
LineBatchComponent.h
LocalFogVolumeComponent.h
LocalLightComponent.h
LODSyncComponent.h
MaterialBillboardComponent.h
MeshComponent.h
ModelComponent.h
PawnNoiseEmitterComponent.h
PlanarReflectionComponent.h
PlaneReflectionCaptureComponent.h
PlatformEventsComponent.h
PointLightComponent.h
PoseableMeshComponent.h
PostProcessComponent.h
PrimitiveComponent.h
RectLightComponent.h
ReflectionCaptureComponent.h
RuntimeVirtualTextureComponent.h
SceneCaptureComponent.h
SceneCaptureComponent2D.h
SceneCaptureComponentCube.h
SceneComponent.h
ShapeComponent.h
SkeletalMeshComponent.h
SkinnedMeshComponent.h
SkyAtmosphereComponent.h
SkyLightComponent.h
SphereComponent.h
SphereReflectionCaptureComponent.h
SplineComponent.h
SplineMeshComponent.h
SpotLightComponent.h
StaticMeshComponent.h
StereoLayerComponent.h
TextRenderComponent.h
TimelineComponent.h
UnregisterComponentContext.h
VectorFieldComponent.h
VolumetricCloudComponent.h
WindDirectionalSourceComponent.h
WorldPartitionStreamingSourceComponent.h
Engine
Source
Runtime
Engine
Classes
Components
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