UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LightmassPortalComponent.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
9#include "LightmassPortalComponent.generated.h"
10
11UCLASS(hidecategories=(Collision, Object, Physics, SceneComponent, Activation, "Components|Activation", Mobility), MinimalAPI)
12class ULightmassPortalComponent : public USceneComponent
13{
15
16 UPROPERTY()
18
19public:
20 void UpdatePreviewShape();
21
22 //~ Begin UActorComponent Interface
23 virtual void CreateRenderState_Concurrent(FRegisterComponentContext* Context) override;
24 virtual void SendRenderTransform_Concurrent() override;
25 //~ End UActorComponent Interface
26};
27
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ActorComponent.h:47
Definition LightmassPortalComponent.h:13
Definition ObjectPtr.h:488