UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DrawSphereComponent.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "
Components/SphereComponent.h
"
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#include "DrawSphereComponent.generated.h"
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struct
FConvexVolume
;
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struct
FEngineShowFlags
;
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UCLASS
(
collapsecategories
,
hidecategories
=
Object
, editinlinenew, MinimalAPI)
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class
UDrawSphereComponent
:
public
USphereComponent
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{
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GENERATED_UCLASS_BODY
()
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public
:
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#if WITH_EDITOR
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virtual
bool
ComponentIsTouchingSelectionBox
(
const
FBox
&
InSelBBox
,
const
bool
bConsiderOnlyBSP
,
const
bool
bMustEncompassEntireComponent
)
const override
;
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virtual
bool
ComponentIsTouchingSelectionFrustum
(
const
FConvexVolume
&
InFrustum
,
const
bool
bConsiderOnlyBSP
,
const
bool
bMustEncompassEntireComponent
)
const override
;
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#endif
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};
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EAudioParameterType::Object
@ Object
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ObjectMacros.h
GENERATED_UCLASS_BODY
#define GENERATED_UCLASS_BODY(...)
Definition
ObjectMacros.h:768
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
SphereComponent.h
UDrawSphereComponent
Definition
DrawSphereComponent.h:19
FConvexVolume
Definition
ConvexVolume.h:44
FEngineShowFlags
Definition
ShowFlags.h:56
UE::Math::TBox< double >
Engine
Source
Runtime
Engine
Classes
Components
DrawSphereComponent.h
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1.9.8