![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "CoreMinimal.h"#include "Engine/TextureDefines.h"#include "UObject/PerPlatformProperties.h"#include "RenderCommandFence.h"#include "SceneComponent.h"#include "SceneTypes.h"#include "VT/RuntimeVirtualTextureEnum.h"#include "VirtualTextureEnum.h"#include "RuntimeVirtualTextureComponent.generated.h"Go to the source code of this file.
Classes | |
| class | URuntimeVirtualTextureComponent |
Enumerations | |
| enum class | ERuntimeVirtualTextureMaterialQuality : uint8 { Low = 0 , Medium = 1 , High = 2 , Epic = 3 } |
| enum class | ERuntimeVirtualTextureUseStreamingMipsInEditorMode : uint8 { UMETA =(ToolTip = "Never show the streaming low mips in the editor") , UMETA =(ToolTip = "Only show the streaming low mips when Play In Editor is active") , UMETA =(ToolTip = "Always show the streaming low mips in the editor") } |
Functions | |
| ENUM_CLASS_FLAGS (URuntimeVirtualTextureComponent::EStreamingTextureStatusFlags) | |
|
strong |
Enumeration of material quality. Similar to EMaterialQualityLevel, but as a UENUM for appearance in UI.
| Enumerator | |
|---|---|
| Low | |
| Medium | |
| High | |
| Epic | |
|
strong |
| ENUM_CLASS_FLAGS | ( | URuntimeVirtualTextureComponent::EStreamingTextureStatusFlags | ) |