UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VirtualTextureEnum.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "Misc/EnumRange.h"
6#include "VirtualTextureEnum.generated.h"
7
9UENUM()
11{
12 Lowest = 0,
13 Lower,
14 Low,
16 Normal,
18 High,
19 Highest,
20
22};
23ENUM_RANGE_BY_COUNT(EVTProducerPriority, EVTProducerPriority::Count);
24
25
27UENUM()
29{
30 Normal = 0,
31 High,
32
34};
35ENUM_RANGE_BY_COUNT(EVTInvalidatePriority, EVTInvalidatePriority::Count);
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define ENUM_RANGE_BY_COUNT(EnumType, Count)
Definition EnumRange.h:25
#define UENUM(...)
Definition ObjectMacros.h:749
EVTProducerPriority
Definition VirtualTextureEnum.h:11
EVTInvalidatePriority
Definition VirtualTextureEnum.h:29
uint8_t uint8
Definition binka_ue_file_header.h:8