#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Components/SceneComponent.h"
#include "SceneTypes.h"
#include "SceneView.h"
#include "ShowFlags.h"
#include "Engine/GameViewportClient.h"
#include "SceneCaptureComponent.generated.h"
Go to the source code of this file.
◆ ESceneCapturePrimitiveRenderMode
| Enumerator |
|---|
| UMETA | Legacy
|
| UMETA | Render primitives in the scene, minus HiddenActors.
|
| UMETA | Render only primitives in the ShowOnlyActors list, or components specified with ShowOnlyComponent().
|