UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SceneCaptureComponent.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Components/SceneComponent.h"
#include "SceneTypes.h"
#include "SceneView.h"
#include "ShowFlags.h"
#include "Engine/GameViewportClient.h"
#include "SceneCaptureComponent.generated.h"

Go to the source code of this file.

Classes

struct  FSceneCaptureViewInfo
 
struct  FEngineShowFlagsSetting
 
class  USceneCaptureComponent
 

Enumerations

enum class  ESceneCapturePrimitiveRenderMode : uint8 { UMETA =(DisplayName = "Render Scene Primitives (Legacy)") , UMETA =(DisplayName = "Render Scene Primitives") , UMETA =(DisplayName = "Use ShowOnly List") }
 

Enumeration Type Documentation

◆ ESceneCapturePrimitiveRenderMode

Enumerator
UMETA 

Legacy

UMETA 

Render primitives in the scene, minus HiddenActors.

UMETA 

Render only primitives in the ShowOnlyActors list, or components specified with ShowOnlyComponent().