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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneCaptureComponent.h>
Inheritance diagram for FSceneCaptureViewInfo:Public Attributes | |
| FVector | ViewLocation |
| FRotator | ViewRotation |
| EStereoscopicPass | StereoPass |
| int32 | StereoViewIndex |
| float | FOV |
Public Attributes inherited from FSceneViewProjectionData | |
| FVector | ViewOrigin = FVector::ZeroVector |
| FMatrix | ViewRotationMatrix = FMatrix::Identity |
| FMatrix | ProjectionMatrix = FMatrix::Identity |
| FIntRect | ViewRect = FIntRect(0,0,0,0) |
| FVector | CameraToViewTarget = FVector::ZeroVector |
View state needed to create a scene capture renderer Inherits from FSceneViewProjectionData to unify resolving of possible projection correction calculations.
| float FSceneCaptureViewInfo::FOV |
| EStereoscopicPass FSceneCaptureViewInfo::StereoPass |
| int32 FSceneCaptureViewInfo::StereoViewIndex |
| FVector FSceneCaptureViewInfo::ViewLocation |
| FRotator FSceneCaptureViewInfo::ViewRotation |