12#include "ReflectionCaptureComponent.generated.h"
37 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=ReflectionCapture)
41 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=ReflectionCapture)
45 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=ReflectionCapture, meta = (UIMin =
"0", UIMax =
"360"))
46 float SourceCubemapAngle;
49 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=ReflectionCapture, meta=(UIMin =
".5", UIMax =
"4"))
53 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=ReflectionCapture, AdvancedDisplay)
75 virtual void UpdatePreviewShape();
78 ENGINE_API void MarkDirtyForRecaptureOrUpload();
84 void SetCaptureCompleted() { bNeedsRecaptureOrUpload =
false; }
87 virtual float GetInfluenceBoundingRadius()
const PURE_VIRTUAL(UReflectionCaptureComponent::GetInfluenceBoundingRadius,
return 0;);
97 virtual void PropagateLightingScenarioChange()
override;
103 virtual void DestroyRenderState_Concurrent()
override;
104 virtual void SendRenderTransform_Concurrent()
override;
105 virtual void OnRegister()
override;
110 virtual void PostInitProperties()
override;
117 virtual void BeginDestroy()
override;
118 virtual bool IsReadyForFinishDestroy()
override;
119 virtual void FinishDestroy()
override;
125 bool bNeedsRecaptureOrUpload;
128 float CachedAverageBrightness;
149 void SerializeLegacyData(
FArchive& Ar);
151 void SafeReleaseEncodedHDRCubemapTexture();
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::FPlatformRecursiveMutex FCriticalSection
Definition CriticalSection.h:53
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
EReflectionSourceType
Definition ReflectionCaptureComponent.h:20
ENGINE_API void GenerateEncodedHDRData(const TArray< uint8 > &FullHDRData, int32 CubemapSize, TArray< uint8 > &OutEncodedHDRData)
Definition ReflectionCaptureComponent.cpp:520
Definition Archive.h:1208
Definition UnrealType.h:174
Definition MapBuildDataRegistry.h:233
Definition ReflectionCaptureProxy.h:31
Definition ReflectionCaptureComponent.cpp:574
Definition ActorComponent.h:47
Definition RenderCommandFence.h:15
Definition RenderResource.h:354
Definition ReflectionCaptureComponent.h:30
Type
Definition RHIFeatureLevel.h:20
Definition UnrealType.h:6865
Definition ObjectPtr.h:488