26 FString
GetName()
const override;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition ActorPrimitiveComponentInterface.h:8
void GetStreamableRenderAssetInfo(TArray< struct FStreamingRenderAssetPrimitiveInfo > &StreamableRenderAssets) const override
Definition PrimitiveComponent.cpp:5434
FPrimitiveSceneProxy * CreateSceneProxy() override
Definition PrimitiveComponent.cpp:5512
UObject * GetUObject() override
Definition PrimitiveComponent.cpp:5486
FBoxSphereBounds GetBounds() const override
Definition PrimitiveComponent.cpp:5470
void GetPrimitiveStats(FPrimitiveStats &PrimitiveStats) const override
Definition PrimitiveComponent.cpp:5480
FString GetName() const override
Definition PrimitiveComponent.cpp:5455
FPrimitiveSceneProxy * GetSceneProxy() const override
Definition PrimitiveComponent.cpp:5424
bool IsRegistered() const override
Definition PrimitiveComponent.cpp:5404
FString GetFullName() const override
Definition PrimitiveComponent.cpp:5460
void CreateRenderState(FRegisterComponentContext *Context) override
Definition PrimitiveComponent.cpp:5450
UObject * GetOwner() const override
Definition PrimitiveComponent.cpp:5496
UWorld * GetWorld() const override
Definition PrimitiveComponent.cpp:5414
FString GetOwnerName() const override
Definition PrimitiveComponent.cpp:5501
bool IsRenderStateCreated() const override
Definition PrimitiveComponent.cpp:5389
void MarkRenderStateDirty() override
Definition PrimitiveComponent.cpp:5440
void PrecachePSOs() override
Definition PrimitiveComponent.cpp:5521
void GetUsedMaterials(TArray< UMaterialInterface * > &OutMaterials, bool bGetDebugMaterials) const
Definition PrimitiveComponent.cpp:5429
bool ShouldCreateRenderState() const override
Definition PrimitiveComponent.cpp:5399
bool IsRenderStateDirty() const override
Definition PrimitiveComponent.cpp:5394
FTransform GetTransform() const override
Definition PrimitiveComponent.cpp:5465
float GetLastRenderTimeOnScreen() const override
Definition PrimitiveComponent.cpp:5475
FSceneInterface * GetScene() const override
Definition PrimitiveComponent.cpp:5419
bool IsUnreachable() const override
Definition PrimitiveComponent.cpp:5409
void DestroyRenderState() override
Definition PrimitiveComponent.cpp:5445
HHitProxy * CreatePrimitiveHitProxies(TArray< TRefCountPtr< HHitProxy > > &OutHitProxies) override
Definition PrimitiveSceneProxy.cpp:671
Definition PrimitiveSceneProxy.h:296
Definition ActorComponent.h:47
Definition SceneInterface.h:106
Definition HitProxies.h:135
Definition ComponentInterfaces.h:59
Definition RefCounting.h:454
Definition ComponentInterfaces.h:48
Definition BoxSphereBounds.h:25