#include <ActorPrimitiveComponentInterface.h>
◆ CreatePrimitiveHitProxies()
◆ CreateRenderState()
◆ CreateSceneProxy()
◆ DestroyRenderState()
| void FActorPrimitiveComponentInterface::DestroyRenderState |
( |
| ) |
|
|
overridevirtual |
◆ GetBounds()
◆ GetFullName()
| FString FActorPrimitiveComponentInterface::GetFullName |
( |
| ) |
const |
|
overridevirtual |
◆ GetLastRenderTimeOnScreen()
| float FActorPrimitiveComponentInterface::GetLastRenderTimeOnScreen |
( |
| ) |
const |
|
overridevirtual |
◆ GetName()
| FString FActorPrimitiveComponentInterface::GetName |
( |
| ) |
const |
|
overridevirtual |
◆ GetOwner()
| UObject * FActorPrimitiveComponentInterface::GetOwner |
( |
| ) |
const |
|
overridevirtual |
◆ GetOwnerName()
| FString FActorPrimitiveComponentInterface::GetOwnerName |
( |
| ) |
const |
|
overridevirtual |
◆ GetPrimitiveStats()
| void FActorPrimitiveComponentInterface::GetPrimitiveStats |
( |
FPrimitiveStats & |
PrimitiveStats | ) |
const |
|
overridevirtual |
◆ GetScene()
◆ GetSceneProxy()
◆ GetStreamableRenderAssetInfo()
◆ GetTransform()
| FTransform FActorPrimitiveComponentInterface::GetTransform |
( |
| ) |
const |
|
overridevirtual |
◆ GetUObject() [1/2]
| const UObject * FActorPrimitiveComponentInterface::GetUObject |
( |
| ) |
const |
|
overridevirtual |
◆ GetUObject() [2/2]
| UObject * FActorPrimitiveComponentInterface::GetUObject |
( |
| ) |
|
|
overridevirtual |
◆ GetUsedMaterials()
◆ GetWorld()
| UWorld * FActorPrimitiveComponentInterface::GetWorld |
( |
| ) |
const |
|
overridevirtual |
◆ IsRegistered()
| bool FActorPrimitiveComponentInterface::IsRegistered |
( |
| ) |
const |
|
overridevirtual |
◆ IsRenderStateCreated()
| bool FActorPrimitiveComponentInterface::IsRenderStateCreated |
( |
| ) |
const |
|
overridevirtual |
◆ IsRenderStateDirty()
| bool FActorPrimitiveComponentInterface::IsRenderStateDirty |
( |
| ) |
const |
|
overridevirtual |
◆ IsUnreachable()
| bool FActorPrimitiveComponentInterface::IsUnreachable |
( |
| ) |
const |
|
overridevirtual |
◆ MarkRenderStateDirty()
| void FActorPrimitiveComponentInterface::MarkRenderStateDirty |
( |
| ) |
|
|
overridevirtual |
◆ PrecachePSOs()
| void FActorPrimitiveComponentInterface::PrecachePSOs |
( |
| ) |
|
|
overridevirtual |
◆ ShouldCreateRenderState()
| bool FActorPrimitiveComponentInterface::ShouldCreateRenderState |
( |
| ) |
const |
|
overridevirtual |
The documentation for this class was generated from the following files: