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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "Misc/Guid.h"#include "Interfaces/Interface_CollisionDataProvider.h"#include "Components/StaticMeshComponent.h"#include "SplineMeshShaderParams.h"#include "SplineMeshComponent.generated.h"Go to the source code of this file.
Classes | |
| struct | FSplineMeshParams |
| struct | FSplineMeshInstanceData |
Namespaces | |
| namespace | ESplineMeshAxis |
| namespace | UE |
| namespace | UE::SplineMesh |
Enumerations | |
| enum | ESplineMeshAxis::Type : int { ESplineMeshAxis::X , ESplineMeshAxis::Y , ESplineMeshAxis::Z } |
Functions | |
| ENGINE_API void | PackSplineMeshParams (const FSplineMeshShaderParams &Params, const TArrayView< FVector4f > &Output) |
| ENGINE_API float | UE::SplineMesh::RealToFloatChecked (const double Value) |
| ENGINE_API void PackSplineMeshParams | ( | const FSplineMeshShaderParams & | Params, |
| const TArrayView< FVector4f > & | Output | ||
| ) |