UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SplineMeshComponent.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Misc/Guid.h"
#include "Interfaces/Interface_CollisionDataProvider.h"
#include "Components/StaticMeshComponent.h"
#include "SplineMeshShaderParams.h"
#include "SplineMeshComponent.generated.h"

Go to the source code of this file.

Classes

struct  FSplineMeshParams
 
struct  FSplineMeshInstanceData
 

Namespaces

namespace  ESplineMeshAxis
 
namespace  UE
 
namespace  UE::SplineMesh
 

Enumerations

enum  ESplineMeshAxis::Type : int { ESplineMeshAxis::X , ESplineMeshAxis::Y , ESplineMeshAxis::Z }
 

Functions

ENGINE_API void PackSplineMeshParams (const FSplineMeshShaderParams &Params, const TArrayView< FVector4f > &Output)
 
ENGINE_API float UE::SplineMesh::RealToFloatChecked (const double Value)
 

Function Documentation

◆ PackSplineMeshParams()

ENGINE_API void PackSplineMeshParams ( const FSplineMeshShaderParams Params,
const TArrayView< FVector4f > &  Output 
)