9#include "ShapeComponent.generated.h"
23UCLASS(
abstract,
hidecategories=(
Object,LOD,Lighting,TextureStreaming,
Activation,
"Components|Activation"), editinlinenew, meta=(BlueprintSpawnableComponent),
showcategories=(Mobility), MinimalAPI)
32#if WITH_EDITORONLY_DATA
37 UE_DEPRECATED(5.0,
"AreaClass is deprecated, use AreaClassOverride / bUseSystemDefaultObstacleAreaClass instead!.")
43 UPROPERTY(EditAnywhere, AdvancedDisplay, BlueprintReadWrite, Category=Shape)
73 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=Shape)
96 UFUNCTION(BlueprintCallable, Category=Shape)
97 ENGINE_API void SetLineThickness(
float Thickness);
107 ENGINE_API virtual bool IsNavigationRelevant()
const override;
120 virtual bool GetIgnoreBoundsForEditorFocus()
const override {
return true; }
121#if WITH_EDITORONLY_DATA
bool bSuccess
Definition ConvexDecomposition3.cpp:819
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
EShapeBodySetupHelper
Definition ShapeComponent.h:139
@ InvalidateSharingIfStale
@ UpdateBodySetup
Definition BoxComponent.cpp:94
Definition Archive.h:1208
Definition ChaosEngineInterface.h:263
Definition PrimitiveSceneProxy.h:296
Definition SubclassOf.h:30
Definition BodySetup.h:128
Definition NavAreaBase.h:14
ENGINE_API FBox CalcBounds(const FVector &P0, const FVector &P1, const FVector &P2, const FVector &P3)
Definition BezierUtilities.cpp:26
Definition ShapeComponent.h:16
Definition NavigationSystemHelpers.h:25
Definition NavigationRelevantData.h:40
Definition UnrealType.h:6865
Definition ObjectPtr.h:488
Definition BoxSphereBounds.h:25