UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BoundsCopyComponent.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "ActorComponent.h"
8#include "BoundsCopyComponent.generated.h"
9
11UCLASS(ClassGroup = Rendering, HideCategories = (Activation, AssetUserData, Collision, Cooking, Tags), MinimalAPI)
13{
15
16public:
18 UPROPERTY(EditAnywhere, Category = TransformFromBounds, meta = (DisplayName = "Source Actor", DisplayPriority = 3))
19 TSoftObjectPtr<AActor> BoundsSourceActor = nullptr;
20
22 UPROPERTY(EditAnywhere, Category = TransformFromBounds, AdvancedDisplay, meta = (EditCondition = "BoundsSourceActor != nullptr"))
23 bool bUseCollidingComponentsForSourceBounds = false;
24
26 UPROPERTY(EditAnywhere, Category = TransformFromBounds, AdvancedDisplay, meta = (EditCondition = "BoundsSourceActor != nullptr"))
27 bool bKeepOwnBoundsScale = false;
28
30 UPROPERTY(EditAnywhere, Category = TransformFromBounds, AdvancedDisplay, meta = (EditCondition = "bKeepOwnBoundsScale && BoundsSourceActor != nullptr"))
31 bool bUseCollidingComponentsForOwnBounds = false;
32
34 UPROPERTY()
35 FTransform PostTransform = FTransform::Identity;
36
37 UPROPERTY()
38 bool bCopyXBounds = true;
39
40 UPROPERTY()
41 bool bCopyYBounds = true;
42
43 UPROPERTY()
44 bool bCopyZBounds = true;
45
46 virtual bool IsEditorOnly() const override { return true; }
47
48public:
49#if WITH_EDITOR
51 UFUNCTION(BlueprintCallable, Category = TransformFromBounds, meta = (DisplayName = "Copy Rotation"))
52 ENGINE_API void SetRotation();
53
55 UFUNCTION(BlueprintCallable, Category = TransformFromBounds, meta = (DisplayName = "Copy Bounds"))
57#endif
58};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Actor.h:257
Definition ActorComponent.h:152
Definition BoundsCopyComponent.h:13
@ false
Definition radaudio_common.h:23
Definition SoftObjectPtr.h:174