|
| virtual bool | IsEditorOnly () const override |
| |
| ENGINE_API | UActorComponent (const FObjectInitializer &ObjectInitializer=FObjectInitializer::Get()) |
| |
| int32 | GetUCSSerializationIndex () const |
| |
| bool | IsAsyncCreatePhysicsStateRunning () const |
| |
| bool | IsAsyncDestroyPhysicsStateRunning () const |
| |
| uint32 | GetMarkedForEndOfFrameUpdateState () const |
| |
| uint32 | GetMarkedForPreEndOfFrameSync () const |
| |
| ENGINE_API void | DetermineUCSModifiedProperties () |
| |
| ENGINE_API void | GetUCSModifiedProperties (TSet< const FProperty * > &ModifiedProperties) const |
| |
| ENGINE_API void | RemoveUCSModifiedProperties (const TArray< FProperty * > &Properties) |
| |
| ENGINE_API void | ClearUCSModifiedProperties () |
| |
| ENGINE_API bool | IsEditableWhenInherited () const |
| |
| bool | HasBeenCreated () const |
| |
| bool | HasBeenInitialized () const |
| |
| bool | IsReadyForReplication () const |
| |
| bool | HasBegunPlay () const |
| |
| bool | IsBeingDestroyed () const |
| |
| ENGINE_API bool | IsCreatedByConstructionScript () const |
| |
| virtual ENGINE_API void | OnRep_IsActive () |
| |
| AActor * | GetOwner () const |
| |
| template<class T > |
| T * | GetOwner () const |
| |
| virtual UWorld * | GetWorld () const override final |
| |
| ENGINE_API bool | ComponentHasTag (FName Tag) const |
| |
| virtual ENGINE_API void | Activate (bool bReset=false) |
| |
| virtual ENGINE_API void | Deactivate () |
| |
| virtual ENGINE_API void | SetActive (bool bNewActive, bool bReset=false) |
| |
| virtual ENGINE_API void | ToggleActive () |
| |
| bool | IsActive () const |
| |
| virtual ENGINE_API void | SetAutoActivate (bool bNewAutoActivate) |
| |
| ENGINE_API void | SetTickableWhenPaused (bool bTickableWhenPaused) |
| |
| ENGINE_API void | CreatePhysicsState (bool bAllowDeferral=false) |
| |
| ENGINE_API void | DestroyPhysicsState () |
| |
| ENGINE_API void | SetNetAddressable () |
| |
| ENGINE_API void | SetIsReplicated (bool ShouldReplicate) |
| |
| bool | GetIsReplicated () const |
| |
| virtual ENGINE_API bool | ReplicateSubobjects (class UActorChannel *Channel, class FOutBunch *Bunch, FReplicationFlags *RepFlags) |
| |
| bool | IsUsingRegisteredSubObjectList () const |
| |
| virtual ELifetimeCondition | GetReplicationCondition () const |
| |
| virtual void | PreReplication (IRepChangedPropertyTracker &ChangedPropertyTracker) |
| |
| virtual ENGINE_API bool | GetComponentClassCanReplicate () const |
| |
| ENGINE_API void | AddReplicatedSubObject (UObject *SubObject, ELifetimeCondition NetCondition=COND_None) |
| |
| ENGINE_API void | RemoveReplicatedSubObject (UObject *SubObject) |
| |
| ENGINE_API void | DestroyReplicatedSubObjectOnRemotePeers (UObject *SubObject) |
| |
| ENGINE_API void | TearOffReplicatedSubObjectOnRemotePeers (UObject *SubObject) |
| |
| ENGINE_API bool | IsReplicatedSubObjectRegistered (const UObject *SubObject) const |
| |
| bool | IsNetSimulating () const |
| |
| ENGINE_API ENetRole | GetOwnerRole () const |
| |
| ENetMode | GetNetMode () const |
| |
| bool | IsNetMode (ENetMode Mode) const |
| |
| bool | IsNetStartupComponent () const |
| |
| void | SetIsNetStartupComponent (const bool bInIsNetStartupComponent) |
| |
| virtual void | OnEndOfFrameUpdateDuringTick () |
| |
| virtual void | OnPreEndOfFrameSync () |
| |
| virtual ENGINE_API void | RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags) override |
| |
| virtual ENGINE_API void | OnReplicationStartedForIris (const FOnReplicationStartedParams &) |
| |
| virtual ENGINE_API void | OnStopReplicationForIris (const FOnStopReplicationParams &) |
| |
| virtual ENGINE_API void | BeginReplication () |
| |
| virtual ENGINE_API void | EndReplication () |
| |
| virtual ENGINE_API bool | ShouldIncrementalPreRegister (UWorld *WorldContext) const |
| |
| virtual ENGINE_API bool | ShouldIncrementalPreUnregister () const |
| |
| virtual bool | AllowsAsyncPhysicsStateCreation () const |
| |
| virtual bool | AllowsAsyncPhysicsStateDestruction () const |
| |
| virtual ENGINE_API bool | IsAsyncPhysicsStateCreated () const override final |
| |
| virtual ENGINE_API UObject * | GetAsyncPhysicsStateObject () const override final |
| |
| virtual ENGINE_API bool | OnAsyncCreatePhysicsState (const UE::FTimeout &Timeout) override |
| |
| virtual ENGINE_API void | OnAsyncCreatePhysicsStateEnd_GameThread () override |
| |
| virtual bool | OnAsyncDestroyPhysicsState (const UE::FTimeout &Timeout) override |
| |
| virtual ENGINE_API void | OnAsyncDestroyPhysicsStateBegin_GameThread () override |
| |
| virtual ENGINE_API void | OnAsyncDestroyPhysicsStateEnd_GameThread () override |
| |
| virtual ENGINE_API void | InitializeComponent () |
| |
| virtual ENGINE_API void | ReadyForReplication () |
| |
| virtual ENGINE_API void | BeginPlay () |
| |
| ENGINE_API void | ReceiveBeginPlay () |
| |
| virtual ENGINE_API void | EndPlay (const EEndPlayReason::Type EndPlayReason) |
| |
| virtual ENGINE_API void | UninitializeComponent () |
| |
| ENGINE_API void | ReceiveEndPlay (EEndPlayReason::Type EndPlayReason) |
| |
| ENGINE_API void | RegisterAllComponentTickFunctions (bool bRegister) |
| |
| virtual ENGINE_API void | TickComponent (float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) |
| |
| virtual void | AsyncPhysicsTickComponent (float DeltaTime, float SimTime) |
| |
| ENGINE_API bool | SetupActorComponentTickFunction (struct FTickFunction *TickFunction) |
| |
| virtual ENGINE_API void | SetComponentTickEnabled (bool bEnabled) |
| |
| virtual ENGINE_API void | SetComponentTickEnabledAsync (bool bEnabled) |
| |
| virtual ENGINE_API bool | IsComponentTickEnabled () const |
| |
| ENGINE_API void | SetComponentTickInterval (float TickInterval) |
| |
| ENGINE_API void | SetComponentTickIntervalAndCooldown (float TickInterval) |
| |
| ENGINE_API float | GetComponentTickInterval () const |
| |
| ENGINE_API void | PreRegisterComponentWithWorld (UWorld *InWorld) |
| |
| ENGINE_API void | PreUnregisterComponentFromWorld () |
| |
| ENGINE_API void | RegisterComponentWithWorld (UWorld *InWorld, FRegisterComponentContext *Context=nullptr) |
| |
| virtual bool | IsReadyForOwnerToAutoDestroy () const |
| |
| ENGINE_API bool | IsOwnerSelected () const |
| |
| bool | IsRenderTransformDirty () const |
| |
| bool | IsRenderInstancesDirty () const |
| |
| bool | IsRenderStateDirty () const |
| |
| void | InvalidateLightingCache () |
| |
| virtual void | InvalidateLightingCacheDetailed (bool bInvalidateBuildEnqueuedLighting, bool bTranslationOnly) |
| |
| ENGINE_API void | DoDeferredRenderUpdates_Concurrent () |
| |
| virtual void | UpdateComponentToWorld (EUpdateTransformFlags UpdateTransformFlags=EUpdateTransformFlags::None, ETeleportType Teleport=ETeleportType::None) |
| |
| ENGINE_API void | MarkRenderStateDirty () |
| |
| ENGINE_API void | MarkRenderDynamicDataDirty () |
| |
| ENGINE_API void | MarkRenderTransformDirty () |
| |
| ENGINE_API void | MarkRenderInstancesDirty () |
| |
| ENGINE_API void | MarkForNeededEndOfFrameUpdate (bool bReadyForEarlyUpdate=false) |
| |
| ENGINE_API void | MarkForNeededEndOfFrameRecreate () |
| |
| bool | IsReadyForEarlyEndOfFrameUpdate () const |
| |
| void | ClearNeedEndOfFrameUpdate () |
| |
| virtual ENGINE_API bool | RequiresGameThreadEndOfFrameUpdates () const |
| |
| virtual ENGINE_API bool | RequiresGameThreadEndOfFrameRecreate () const |
| |
| virtual ENGINE_API bool | RequiresPreEndOfFrameSync () const |
| |
| ENGINE_API void | RecreateRenderState_Concurrent () |
| |
| ENGINE_API void | RecreatePhysicsState () |
| |
| bool | IsRenderStateCreated () const |
| |
| bool | IsRenderStateRecreating () const |
| |
| bool | IsPhysicsStateCreated () const |
| |
| bool | IsRenderStateUpdating () const |
| |
| ENGINE_API class FSceneInterface * | GetScene () const |
| |
| ENGINE_API ULevel * | GetComponentLevel () const |
| |
| ENGINE_API bool | ComponentIsInLevel (const class ULevel *TestLevel) const |
| |
| ENGINE_API bool | ComponentIsInPersistentLevel (bool bIncludeLevelStreamingPersistent) const |
| |
| virtual void | OnActorVisibilityChanged () |
| |
| virtual void | OnActorEnableCollisionChanged () |
| |
| virtual ENGINE_API FString | GetReadableName () const |
| |
| virtual UObject const * | AdditionalStatObject () const |
| |
| virtual ENGINE_API TStructOnScope< FActorComponentInstanceData > | GetComponentInstanceData () const |
| |
| virtual ENGINE_API void | PostApplyToComponent () |
| |
| virtual void | GetComponentChildElements (TArray< FTypedElementHandle > &OutElementHandles, const bool bAllowCreate=true) |
| |
| virtual ENGINE_API void | BeginDestroy () override |
| |
| virtual ENGINE_API bool | NeedsLoadForClient () const override |
| |
| virtual ENGINE_API bool | NeedsLoadForServer () const override |
| |
| virtual ENGINE_API bool | NeedsLoadForEditorGame () const override |
| |
| virtual ENGINE_API bool | IsNameStableForNetworking () const override |
| |
| virtual ENGINE_API bool | IsSupportedForNetworking () const override |
| |
| virtual ENGINE_API void | GetLifetimeReplicatedProps (TArray< FLifetimeProperty > &OutLifetimeProps) const override |
| |
| virtual ENGINE_API int32 | GetFunctionCallspace (UFunction *Function, FFrame *Stack) override |
| |
| virtual ENGINE_API bool | CallRemoteFunction (UFunction *Function, void *Parameters, FOutParmRec *OutParms, FFrame *Stack) override |
| |
| virtual ENGINE_API void | PostInitProperties () override |
| |
| virtual ENGINE_API void | PostLoad () override |
| |
| virtual ENGINE_API bool | Rename (const TCHAR *NewName=NULL, UObject *NewOuter=NULL, ERenameFlags Flags=REN_None) override |
| |
| virtual ENGINE_API void | PostRename (UObject *OldOuter, const FName OldName) override |
| |
| virtual ENGINE_API void | Serialize (FArchive &Ar) override |
| |
| virtual ENGINE_API void | AddAssetUserData (UAssetUserData *InUserData) override |
| |
| virtual ENGINE_API void | RemoveUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) override |
| |
| virtual ENGINE_API UAssetUserData * | GetAssetUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) override |
| |
| virtual ENGINE_API const TArray< UAssetUserData * > * | GetAssetUserDataArray () const override |
| |
| ENGINE_API void | OnCreatedFromReplication () |
| |
| ENGINE_API void | OnDestroyedFromReplication () |
| |
| ENGINE_API bool | IsOwnerRunningUserConstructionScript () const |
| |
| bool | IsPreRegistering () const |
| |
| bool | IsPreRegistered () const |
| |
| bool | IsPreUnregistering () const |
| |
| bool | IsPreUnregistered () const |
| |
| bool | IsRegistered () const |
| |
| bool | AllowReregistration () const |
| |
| ENGINE_API void | RegisterComponent () |
| |
| ENGINE_API void | UnregisterComponent () |
| |
| virtual ENGINE_API void | DestroyComponent (bool bPromoteChildren=false) |
| |
| virtual ENGINE_API void | OnComponentCreated () |
| |
| virtual ENGINE_API void | OnComponentDestroyed (bool bDestroyingHierarchy) |
| |
| ENGINE_API void | K2_DestroyComponent (UObject *Object) |
| |
| ENGINE_API void | ReregisterComponent () |
| |
| ENGINE_API void | SetTickGroup (ETickingGroup NewTickGroup) |
| |
| virtual ENGINE_API void | AddTickPrerequisiteActor (AActor *PrerequisiteActor) |
| |
| virtual ENGINE_API void | AddTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
| |
| virtual ENGINE_API void | RemoveTickPrerequisiteActor (AActor *PrerequisiteActor) |
| |
| virtual ENGINE_API void | RemoveTickPrerequisiteComponent (UActorComponent *PrerequisiteComponent) |
| |
| ENGINE_API void | ReceiveTick (float DeltaSeconds) |
| |
| ENGINE_API void | ReceiveAsyncPhysicsTick (float DeltaSeconds, float SimSeconds) |
| |
| virtual void | ApplyWorldOffset (const FVector &InOffset, bool bWorldShift) |
| |
| bool | CanEverAffectNavigation () const |
| |
| ENGINE_API void | SetCanEverAffectNavigation (bool bRelevant) |
| |
| virtual bool | IsNavigationRelevant () const |
| |
| virtual bool | IsHLODRelevant () const |
| |
| | DECLARE_MULTICAST_DELEGATE_OneParam (FOnMarkRenderStateDirty, UActorComponent &) |
| |
| ENGINE_API void | SetActiveFlag (const bool bNewIsActive) |
| |
| COREUOBJECT_API | UObject () |
| |
| COREUOBJECT_API | UObject (const FObjectInitializer &ObjectInitializer) |
| |
| COREUOBJECT_API | UObject (EStaticConstructor, EObjectFlags InFlags) |
| |
| COREUOBJECT_API | UObject (FVTableHelper &Helper) |
| |
| COREUOBJECT_API UObject * | CreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient) |
| |
| template<class TReturnType > |
| TReturnType * | CreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false) |
| |
| template<class TReturnType > |
| TReturnType * | CreateDefaultSubobject (FName SubobjectName, bool bTransient=false) |
| |
| template<class TReturnType , class TClassToConstructByDefault > |
| TReturnType * | CreateDefaultSubobject (FName SubobjectName, bool bTransient=false) |
| |
| template<class TReturnType > |
| TReturnType * | CreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false) |
| |
| template<class TReturnType , class TClassToConstructByDefault > |
| TReturnType * | CreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false) |
| |
| COREUOBJECT_API void | GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects) |
| |
| COREUOBJECT_API UObject * | GetDefaultSubobjectByName (FName ToFind) |
| |
| virtual COREUOBJECT_API void | PostReinitProperties () |
| |
| virtual void | PostCDOContruct () |
| |
| virtual COREUOBJECT_API void | PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext) |
| |
| virtual COREUOBJECT_API void | PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext) |
| |
| virtual COREUOBJECT_API void | PreSave (FObjectPreSaveContext SaveContext) |
| |
| virtual COREUOBJECT_API void | CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext) |
| |
| UE_FORCEINLINE_HINT bool | Modify (bool bAlwaysMarkDirty=true) |
| |
| UE_FORCEINLINE_HINT bool | IsCapturingAsRootObjectForTransaction () const |
| |
| virtual bool | ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists) |
| |
| virtual bool | IsReadyForAsyncPostLoad () const |
| |
| virtual COREUOBJECT_API void | PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph) |
| |
| virtual bool | IsReadyForFinishDestroy () |
| |
| virtual COREUOBJECT_API void | FinishDestroy () |
| |
| virtual COREUOBJECT_API void | Serialize (FStructuredArchive::FRecord Record) |
| |
| virtual void | ShutdownAfterError () |
| |
| virtual void | PostInterpChange (FProperty *PropertyThatChanged) |
| |
| virtual void | PreDuplicate (FObjectDuplicationParameters &DupParams) |
| |
| virtual void | PostDuplicate (bool bDuplicateForPIE) |
| |
| virtual void | PostDuplicate (EDuplicateMode::Type DuplicateMode) |
| |
| virtual COREUOBJECT_API bool | NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const |
| |
| virtual bool | HasNonEditorOnlyReferences () const |
| |
| virtual bool | IsPostLoadThreadSafe () const |
| |
| virtual COREUOBJECT_API bool | IsDestructionThreadSafe () const |
| |
| virtual COREUOBJECT_API void | GetPreloadDependencies (TArray< UObject * > &OutDeps) |
| |
| virtual void | GetPrestreamPackages (TArray< UObject * > &OutPrestream) |
| |
| virtual void | ExportCustomProperties (FOutputDevice &Out, uint32 Indent) |
| |
| virtual void | ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn) |
| |
| virtual void | PostEditImport () |
| |
| virtual void | PostReloadConfig (class FProperty *PropertyThatWasLoaded) |
| |
| virtual FString | GetDesc () |
| |
| COREUOBJECT_API UScriptStruct * | GetSparseClassDataStruct () const |
| |
| virtual bool | GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const |
| |
| virtual COREUOBJECT_API void | GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize) |
| |
| SIZE_T | GetResourceSizeBytes (EResourceSizeMode::Type Mode) |
| |
| virtual FName | GetExporterName (void) |
| |
| COREUOBJECT_API void | CallAddReferencedObjects (FReferenceCollector &Collector) |
| |
| virtual FRestoreForUObjectOverwrite * | GetRestoreForUObjectOverwrite () |
| |
| virtual bool | AreNativePropertiesIdenticalTo (UObject *Other) const |
| |
| virtual COREUOBJECT_API void | GetAssetRegistryTags (FAssetRegistryTagsContext Context) const |
| |
| virtual COREUOBJECT_API void | GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const |
| |
| COREUOBJECT_API void | GetAssetRegistryTags (FAssetData &Out) const |
| |
| COREUOBJECT_API void | GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const |
| |
| virtual COREUOBJECT_API bool | IsAsset () const |
| |
| virtual COREUOBJECT_API FPrimaryAssetId | GetPrimaryAssetId () const |
| |
| virtual COREUOBJECT_API bool | IsLocalizedResource () const |
| |
| virtual COREUOBJECT_API bool | IsSafeForRootSet () const |
| |
| virtual COREUOBJECT_API void | TagSubobjects (EObjectFlags NewFlags) |
| |
| virtual COREUOBJECT_API void | GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const |
| |
| virtual COREUOBJECT_API bool | IsFullNameStableForNetworking () const |
| |
| virtual void | GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList) |
| |
| virtual COREUOBJECT_API void | PreNetReceive () |
| |
| virtual COREUOBJECT_API void | PostNetReceive () |
| |
| virtual void | PostRepNotifies () |
| |
| virtual COREUOBJECT_API void | PreDestroyFromReplication () |
| |
| COREUOBJECT_API bool | IsSelected () const |
| |
| COREUOBJECT_API void | SerializeScriptProperties (FArchive &Ar) const |
| |
| COREUOBJECT_API void | SerializeScriptProperties (FStructuredArchive::FSlot Slot) const |
| |
| COREUOBJECT_API void | ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL) |
| |
| COREUOBJECT_API FString | GetDetailedInfo () const |
| |
| COREUOBJECT_API bool | ConditionalBeginDestroy () |
| |
| COREUOBJECT_API bool | ConditionalFinishDestroy () |
| |
| COREUOBJECT_API void | ConditionalPostLoad () |
| |
| COREUOBJECT_API void | ConditionalPreload () |
| |
| COREUOBJECT_API void | ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL) |
| |
| bool | IsBasedOnArchetype (const UObject *const SomeObject) const |
| |
| COREUOBJECT_API UFunction * | FindFunction (FName InName) const |
| |
| COREUOBJECT_API UFunction * | FindFunctionChecked (FName InName) const |
| |
| virtual COREUOBJECT_API void | BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const |
| |
| COREUOBJECT_API void | CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const |
| |
| COREUOBJECT_API bool | CheckDefaultSubobjects (bool bForceCheck=false) const |
| |
| COREUOBJECT_API void | SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true) |
| |
| COREUOBJECT_API void | SaveConfig (const FSaveConfigContext &Context) |
| |
| COREUOBJECT_API void | UpdateDefaultConfigFile (const FString &SpecificFileLocation="") |
| |
| COREUOBJECT_API bool | TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true) |
| |
| COREUOBJECT_API void | UpdateGlobalUserConfigFile () |
| |
| COREUOBJECT_API void | UpdateProjectUserConfigFile () |
| |
| COREUOBJECT_API void | UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName) |
| |
| COREUOBJECT_API FString | GetDefaultConfigFilename () const |
| |
| COREUOBJECT_API FString | GetGlobalUserConfigFilename () const |
| |
| COREUOBJECT_API FString | GetProjectUserConfigFilename () const |
| |
| virtual const TCHAR * | GetConfigOverridePlatform () const |
| |
| virtual void | OverrideConfigSection (FString &SectionName) |
| |
| virtual void | OverridePerObjectConfigSection (FString &SectionName) |
| |
| COREUOBJECT_API void | LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr) |
| |
| COREUOBJECT_API void | ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL) |
| |
| COREUOBJECT_API void | ParseParms (const TCHAR *Parms) |
| |
| COREUOBJECT_API void | OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL) |
| |
| COREUOBJECT_API void | RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers) |
| |
| COREUOBJECT_API void | SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false) |
| |
| COREUOBJECT_API UObject * | GetArchetype () const |
| |
| COREUOBJECT_API void | GetArchetypeInstances (TArray< UObject * > &Instances) |
| |
| COREUOBJECT_API void | InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL) |
| |
| template<class T > |
| bool | Implements () const |
| |
| virtual COREUOBJECT_API void | ProcessEvent (UFunction *Function, void *Parms) |
| |
| COREUOBJECT_API bool | CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false) |
| |
| COREUOBJECT_API void | CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function) |
| |
| | DECLARE_FUNCTION (ProcessInternal) |
| |
| virtual bool | ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor) |
| |
| COREUOBJECT_API void | SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function) |
| |
| virtual UClass * | RegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO) |
| |
| COREUOBJECT_API bool | IsInBlueprint () const |
| |
| COREUOBJECT_API void | DestroyNonNativeProperties () |
| |
| virtual void | MarkAsEditorOnlySubobject () |
| |
| COREUOBJECT_API void | AbortInsideMemberFunction () const |
| |
| | DECLARE_FUNCTION (execUndefined) |
| |
| | DECLARE_FUNCTION (execLocalVariable) |
| |
| | DECLARE_FUNCTION (execInstanceVariable) |
| |
| | DECLARE_FUNCTION (execDefaultVariable) |
| |
| | DECLARE_FUNCTION (execLocalOutVariable) |
| |
| | DECLARE_FUNCTION (execInterfaceVariable) |
| |
| | DECLARE_FUNCTION (execClassSparseDataVariable) |
| |
| | DECLARE_FUNCTION (execInterfaceContext) |
| |
| | DECLARE_FUNCTION (execArrayElement) |
| |
| | DECLARE_FUNCTION (execBoolVariable) |
| |
| | DECLARE_FUNCTION (execClassDefaultVariable) |
| |
| | DECLARE_FUNCTION (execEndFunctionParms) |
| |
| | DECLARE_FUNCTION (execNothing) |
| |
| | DECLARE_FUNCTION (execNothingInt32) |
| |
| | DECLARE_FUNCTION (execNothingOp4a) |
| |
| | DECLARE_FUNCTION (execBreakpoint) |
| |
| | DECLARE_FUNCTION (execTracepoint) |
| |
| | DECLARE_FUNCTION (execWireTracepoint) |
| |
| | DECLARE_FUNCTION (execInstrumentation) |
| |
| | DECLARE_FUNCTION (execEndOfScript) |
| |
| | DECLARE_FUNCTION (execReturnNothing) |
| |
| | DECLARE_FUNCTION (execEmptyParmValue) |
| |
| | DECLARE_FUNCTION (execJump) |
| |
| | DECLARE_FUNCTION (execJumpIfNot) |
| |
| | DECLARE_FUNCTION (execAssert) |
| |
| | DECLARE_FUNCTION (execPushExecutionFlow) |
| |
| | DECLARE_FUNCTION (execPopExecutionFlow) |
| |
| | DECLARE_FUNCTION (execComputedJump) |
| |
| | DECLARE_FUNCTION (execPopExecutionFlowIfNot) |
| |
| | DECLARE_FUNCTION (execLet) |
| |
| | DECLARE_FUNCTION (execLetObj) |
| |
| | DECLARE_FUNCTION (execLetWeakObjPtr) |
| |
| | DECLARE_FUNCTION (execLetBool) |
| |
| | DECLARE_FUNCTION (execLetDelegate) |
| |
| | DECLARE_FUNCTION (execLetMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execAddMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execClearMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execEatReturnValue) |
| |
| | DECLARE_FUNCTION (execRemoveMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execSelf) |
| |
| | DECLARE_FUNCTION (execContext) |
| |
| | DECLARE_FUNCTION (execContext_FailSilent) |
| |
| | DECLARE_FUNCTION (execStructMemberContext) |
| |
| | DECLARE_FUNCTION (execVirtualFunction) |
| |
| | DECLARE_FUNCTION (execFinalFunction) |
| |
| | DECLARE_FUNCTION (execLocalVirtualFunction) |
| |
| | DECLARE_FUNCTION (execLocalFinalFunction) |
| |
| | DECLARE_FUNCTION (execStructCmpEq) |
| |
| | DECLARE_FUNCTION (execStructCmpNe) |
| |
| | DECLARE_FUNCTION (execStructMember) |
| |
| | DECLARE_FUNCTION (execEqualEqual_DelegateDelegate) |
| |
| | DECLARE_FUNCTION (execNotEqual_DelegateDelegate) |
| |
| | DECLARE_FUNCTION (execEqualEqual_DelegateFunction) |
| |
| | DECLARE_FUNCTION (execNotEqual_DelegateFunction) |
| |
| | DECLARE_FUNCTION (execIntConst) |
| |
| | DECLARE_FUNCTION (execInt64Const) |
| |
| | DECLARE_FUNCTION (execUInt64Const) |
| |
| | DECLARE_FUNCTION (execSkipOffsetConst) |
| |
| | DECLARE_FUNCTION (execFloatConst) |
| |
| | DECLARE_FUNCTION (execDoubleConst) |
| |
| | DECLARE_FUNCTION (execStringConst) |
| |
| | DECLARE_FUNCTION (execUnicodeStringConst) |
| |
| | DECLARE_FUNCTION (execTextConst) |
| |
| | DECLARE_FUNCTION (execPropertyConst) |
| |
| | DECLARE_FUNCTION (execObjectConst) |
| |
| | DECLARE_FUNCTION (execSoftObjectConst) |
| |
| | DECLARE_FUNCTION (execFieldPathConst) |
| |
| | DECLARE_FUNCTION (execInstanceDelegate) |
| |
| | DECLARE_FUNCTION (execNameConst) |
| |
| | DECLARE_FUNCTION (execByteConst) |
| |
| | DECLARE_FUNCTION (execIntZero) |
| |
| | DECLARE_FUNCTION (execIntOne) |
| |
| | DECLARE_FUNCTION (execTrue) |
| |
| | DECLARE_FUNCTION (execFalse) |
| |
| | DECLARE_FUNCTION (execNoObject) |
| |
| | DECLARE_FUNCTION (execNullInterface) |
| |
| | DECLARE_FUNCTION (execIntConstByte) |
| |
| | DECLARE_FUNCTION (execRotationConst) |
| |
| | DECLARE_FUNCTION (execVectorConst) |
| |
| | DECLARE_FUNCTION (execVector3fConst) |
| |
| | DECLARE_FUNCTION (execTransformConst) |
| |
| | DECLARE_FUNCTION (execStructConst) |
| |
| | DECLARE_FUNCTION (execSetArray) |
| |
| | DECLARE_FUNCTION (execSetSet) |
| |
| | DECLARE_FUNCTION (execSetMap) |
| |
| | DECLARE_FUNCTION (execArrayConst) |
| |
| | DECLARE_FUNCTION (execSetConst) |
| |
| | DECLARE_FUNCTION (execMapConst) |
| |
| | DECLARE_FUNCTION (execBitFieldConst) |
| |
| | DECLARE_FUNCTION (execNew) |
| |
| | DECLARE_FUNCTION (execClassContext) |
| |
| | DECLARE_FUNCTION (execNativeParm) |
| |
| | DECLARE_FUNCTION (execCast) |
| |
| | DECLARE_FUNCTION (execDynamicCast) |
| |
| | DECLARE_FUNCTION (execMetaCast) |
| |
| | DECLARE_FUNCTION (execInterfaceCast) |
| |
| | DECLARE_FUNCTION (execDoubleToFloatCast) |
| |
| | DECLARE_FUNCTION (execFloatToDoubleCast) |
| |
| | DECLARE_FUNCTION (execObjectToBool) |
| |
| | DECLARE_FUNCTION (execInterfaceToBool) |
| |
| | DECLARE_FUNCTION (execObjectToInterface) |
| |
| | DECLARE_FUNCTION (execInterfaceToInterface) |
| |
| | DECLARE_FUNCTION (execInterfaceToObject) |
| |
| | DECLARE_FUNCTION (execGetDynArrayElement) |
| |
| | DECLARE_FUNCTION (execSetDynArrayElement) |
| |
| | DECLARE_FUNCTION (execGetDynArrayLength) |
| |
| | DECLARE_FUNCTION (execSetDynArrayLength) |
| |
| | DECLARE_FUNCTION (execDynArrayInsert) |
| |
| | DECLARE_FUNCTION (execDynArrayRemove) |
| |
| | DECLARE_FUNCTION (execDynArrayFind) |
| |
| | DECLARE_FUNCTION (execDynArrayFindStruct) |
| |
| | DECLARE_FUNCTION (execDynArrayAdd) |
| |
| | DECLARE_FUNCTION (execDynArrayAddItem) |
| |
| | DECLARE_FUNCTION (execDynArrayInsertItem) |
| |
| | DECLARE_FUNCTION (execDynArrayRemoveItem) |
| |
| | DECLARE_FUNCTION (execDynArraySort) |
| |
| | DECLARE_FUNCTION (execBindDelegate) |
| |
| | DECLARE_FUNCTION (execCallMulticastDelegate) |
| |
| | DECLARE_FUNCTION (execLetValueOnPersistentFrame) |
| |
| | DECLARE_FUNCTION (execCallMathFunction) |
| |
| | DECLARE_FUNCTION (execSwitchValue) |
| |
| | DECLARE_FUNCTION (execArrayGetByRef) |
| |
| | DECLARE_FUNCTION (execAutoRtfmTransact) |
| |
| | DECLARE_FUNCTION (execAutoRtfmStopTransact) |
| |
| | DECLARE_FUNCTION (execAutoRtfmAbortIfNot) |
| |
| void | ExecuteUbergraph (int32 EntryPoint) |
| |
| virtual void | ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const |
| |
| virtual uint64 | GetNetPushIdDynamic () const |
| |
| | UObjectBaseUtility () |
| |
| | UObjectBaseUtility (EObjectFlags InFlags) |
| |
| void | SetFlags (EObjectFlags NewFlags) |
| |
| void | ClearFlags (EObjectFlags FlagsToClear) |
| |
| bool | HasAnyFlags (EObjectFlags FlagsToCheck) const |
| |
| bool | HasAllFlags (EObjectFlags FlagsToCheck) const |
| |
| UE_FORCEINLINE_HINT EObjectFlags | GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const |
| |
| UE_FORCEINLINE_HINT void | Mark (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT void | UnMark (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT bool | HasAnyMarks (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT bool | HasAllMarks (EObjectMark Marks) const |
| |
| UE_FORCEINLINE_HINT EObjectMark | GetAllMarks () const |
| |
| void | MarkAsGarbage () |
| |
| void | ClearGarbage () |
| |
| UE_FORCEINLINE_HINT void | AddToRoot () |
| |
| UE_FORCEINLINE_HINT void | RemoveFromRoot () |
| |
| UE_FORCEINLINE_HINT bool | IsRooted () const |
| |
| UE_FORCEINLINE_HINT int32 | GetRefCount () const |
| |
| bool | ThisThreadAtomicallyClearedRFUnreachable () |
| |
| UE_FORCEINLINE_HINT bool | IsUnreachable () const |
| |
| UE_FORCEINLINE_HINT bool | IsNative () const |
| |
| void | SetInternalFlags (EInternalObjectFlags FlagsToSet) const |
| |
| UE_FORCEINLINE_HINT EInternalObjectFlags | GetInternalFlags () const |
| |
| UE_FORCEINLINE_HINT bool | HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const |
| |
| void | ClearInternalFlags (EInternalObjectFlags FlagsToClear) const |
| |
| bool | AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const |
| |
| COREUOBJECT_API FString | GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const |
| |
| COREUOBJECT_API void | GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const |
| |
| COREUOBJECT_API void | GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const |
| |
| COREUOBJECT_API FString | GetPathName (const UObject *StopOuter=NULL) const |
| |
| COREUOBJECT_API void | GetPathName (const UObject *StopOuter, FString &ResultString) const |
| |
| COREUOBJECT_API void | GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const |
| |
| virtual bool | CanBeClusterRoot () const |
| |
| virtual COREUOBJECT_API bool | CanBeInCluster () const |
| |
| virtual COREUOBJECT_API void | CreateCluster () |
| |
| virtual void | OnClusterMarkedAsPendingKill () |
| |
| COREUOBJECT_API void | AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false) |
| |
| COREUOBJECT_API FString | GetFullGroupName (bool bStartWithOuter) const |
| |
| UE_FORCEINLINE_HINT FString | GetName () const |
| |
| UE_FORCEINLINE_HINT void | GetName (FString &ResultString) const |
| |
| UE_FORCEINLINE_HINT void | AppendName (FString &ResultString) const |
| |
| COREUOBJECT_API bool | IsPackageExternal () const |
| |
| COREUOBJECT_API void | DetachExternalPackage () |
| |
| COREUOBJECT_API void | ReattachExternalPackage () |
| |
| COREUOBJECT_API UObject * | GetOutermostObject () const |
| |
| COREUOBJECT_API UPackage * | GetPackage () const |
| |
| UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath | GetVersePath () const |
| |
| COREUOBJECT_API UPackage * | GetOutermost () const |
| |
| COREUOBJECT_API bool | MarkPackageDirty () const |
| |
| COREUOBJECT_API bool | IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const |
| |
| COREUOBJECT_API UObject * | GetTypedOuter (UClass *Target) const |
| |
| template<typename T > |
| T * | GetTypedOuter () const |
| |
| template<typename InterfaceClassType > |
| InterfaceClassType * | GetImplementingOuter () const |
| |
| COREUOBJECT_API UObjectBaseUtility * | GetImplementingOuterObject (const UClass *InInterfaceClass) const |
| |
| COREUOBJECT_API bool | IsIn (const UObject *SomeOuter) const |
| |
| COREUOBJECT_API bool | IsIn (const UPackage *SomePackage) const |
| |
| COREUOBJECT_API bool | IsInOuter (const UObject *SomeOuter) const |
| |
| COREUOBJECT_API bool | IsInPackage (const UPackage *SomePackage) const |
| |
| COREUOBJECT_API bool | IsInA (const UClass *SomeBaseClass) const |
| |
| COREUOBJECT_API bool | RootPackageHasAnyFlags (uint32 CheckFlagMask) const |
| |
| template<typename OtherClassType > |
| bool | IsA (OtherClassType SomeBase) const |
| |
| template<class T > |
| bool | IsA () const |
| |
| COREUOBJECT_API const UClass * | FindNearestCommonBaseClass (const UClass *TestClass) const |
| |
| COREUOBJECT_API void * | GetInterfaceAddress (UClass *InterfaceClass) |
| |
| COREUOBJECT_API void * | GetNativeInterfaceAddress (UClass *InterfaceClass) |
| |
| const void * | GetNativeInterfaceAddress (UClass *InterfaceClass) const |
| |
| COREUOBJECT_API bool | IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const |
| |
| COREUOBJECT_API bool | IsDefaultSubobject () const |
| |
| COREUOBJECT_API class FLinkerLoad * | GetLinker () const |
| |
| COREUOBJECT_API int32 | GetLinkerIndex () const |
| |
| COREUOBJECT_API FPackageFileVersion | GetLinkerUEVersion () const |
| |
| int32 | GetLinkerUE4Version () const |
| |
| COREUOBJECT_API int32 | GetLinkerLicenseeUEVersion () const |
| |
| int32 | GetLinkerLicenseeUE4Version () const |
| |
| COREUOBJECT_API int32 | GetLinkerCustomVersion (FGuid CustomVersionKey) const |
| |
| UE_FORCEINLINE_HINT bool | operator< (const UObjectBaseUtility &Other) const |
| |
| TStatId | GetStatID (bool bForDeferredUse=false) const |
| |
| COREUOBJECT_API | UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId()) |
| |
| virtual COREUOBJECT_API | ~UObjectBase () |
| |
| COREUOBJECT_API bool | IsValidLowLevel () const |
| |
| COREUOBJECT_API bool | IsValidLowLevelFast (bool bRecursive=true) const |
| |
| FORCEINLINE uint32 | GetUniqueID () const |
| |
| FORCEINLINE UClass * | GetClass () const |
| |
| FORCEINLINE UObject * | GetOuter () const |
| |
| FORCEINLINE FName | GetFName () const |
| |
| virtual COREUOBJECT_API FName | GetFNameForStatID () const |
| |
| COREUOBJECT_API UPackage * | GetExternalPackage () const |
| |
| COREUOBJECT_API void | SetExternalPackage (UPackage *InPackage) |
| |
| COREUOBJECT_API UPackage * | GetExternalPackageInternal () const |
| |
| COREUOBJECT_API void | MarkAsReachable () const |
| |
| COREUOBJECT_API void | AddRef () const |
| |
| COREUOBJECT_API void | ReleaseRef () const |
| |
| FORCEINLINE EObjectFlags | GetFlags () const |
| |
| FORCENOINLINE void | AtomicallySetFlags (EObjectFlags FlagsToAdd) |
| |
| FORCENOINLINE void | AtomicallyClearFlags (EObjectFlags FlagsToClear) |
| |
| virtual void | CollectBodySetupsWithPhysicsMeshesToCreate (TSet< UBodySetup * > &OutBodySetups) const |
| |
| virtual void | OnAsyncCreatePhysicsStateBegin_GameThread () |
| |
Component used to copy the bounds of another Actor.