UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UObject::FSaveConfigContext Struct Reference

#include <Object.h>

Public Attributes

EPropertyFlags RequiredPropertyFlags = CPF_Config
 
FString Filename
 
FConfigCacheIniConfigSystem = GConfig
 
bool bAllowCopyToDefaultObject = true
 
bool bSaveToLayer = false
 
TSet< FNamePropertyNames = {}
 
FString OverrideConfigSectionName
 

Member Data Documentation

◆ bAllowCopyToDefaultObject

bool UObject::FSaveConfigContext::bAllowCopyToDefaultObject = true

◆ bSaveToLayer

bool UObject::FSaveConfigContext::bSaveToLayer = false

◆ ConfigSystem

FConfigCacheIni* UObject::FSaveConfigContext::ConfigSystem = GConfig

◆ Filename

FString UObject::FSaveConfigContext::Filename

◆ OverrideConfigSectionName

FString UObject::FSaveConfigContext::OverrideConfigSectionName

◆ PropertyNames

TSet<FName> UObject::FSaveConfigContext::PropertyNames = {}

◆ RequiredPropertyFlags

EPropertyFlags UObject::FSaveConfigContext::RequiredPropertyFlags = CPF_Config

The documentation for this struct was generated from the following file: