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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Go to the source code of this file.
Namespaces | |
| namespace | UE |
| namespace | UE::GC |
| namespace | UE::CoreUObject |
| namespace | UE::CoreUObject::Private |
Enumerations | |
| enum class | EObjectFullNameFlags { None = 0 , IncludeClassPackage = 1 } |
Functions | |
| ENUM_CLASS_FLAGS (EObjectFullNameFlags) | |
| void | UE::GC::MarkAsReachable (const UObject *Obj) |
| UPackage * | UE::CoreUObject::Private::GetPackage (const UObject *Obj) |
| FString | UE::CoreUObject::Private::GetFullName (const UObject *Obj, const UObject *StopOuter, EObjectFullNameFlags Flags) |
| FString | UE::CoreUObject::Private::GetPathName (const UObject *Obj, const UObject *StopOuter) |
| UClass * | UE::CoreUObject::Private::GetClass (UObject *Obj) |
| FName | UE::CoreUObject::Private::GetFName (const UObject *Obj) |
| UObject * | UE::CoreUObject::Private::GetOuter (const UObject *Obj) |
| bool | UE::CoreUObject::Private::IsIn (const UObject *Obj, const UObject *SomeOuter) |
| bool | UE::CoreUObject::Private::HasAnyFlags (const UObject *Obj, int32 FlagsToCheck) |
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strong |
| ENUM_CLASS_FLAGS | ( | EObjectFullNameFlags | ) |