UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRestoreForUObjectOverwrite Class Referenceabstract

#include <ObjectMacros.h>

+ Inheritance diagram for FRestoreForUObjectOverwrite:

Public Member Functions

virtual ~FRestoreForUObjectOverwrite ()
 
virtual void Restore () const =0
 

Detailed Description

Helper class used to save and restore information across a StaticAllocateObject over the top of an existing object. Currently only used by UClass

Constructor & Destructor Documentation

◆ ~FRestoreForUObjectOverwrite()

virtual FRestoreForUObjectOverwrite::~FRestoreForUObjectOverwrite ( )
inlinevirtual

virtual destructor

Member Function Documentation

◆ Restore()

virtual void FRestoreForUObjectOverwrite::Restore ( ) const
pure virtual

Called once the new object has been reinitialized

Implemented in FRestoreClassInfo.


The documentation for this class was generated from the following file: