UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UFunction Class Reference

#include <Class.h>

+ Inheritance diagram for UFunction:

Public Member Functions

UE_FORCEINLINE_HINT FNativeFuncPtr GetNativeFunc () const
 
UE_FORCEINLINE_HINT void SetNativeFunc (FNativeFuncPtr InFunc)
 
COREUOBJECT_API void Invoke (UObject *Obj, FFrame &Stack, RESULT_DECL)
 
 UFunction (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UFunction (const FObjectInitializer &ObjectInitializer, UFunction *InSuperFunction, EFunctionFlags InFunctionFlags=FUNC_None, SIZE_T ParamsSize=0)
 
COREUOBJECT_API UFunction (UFunction *InSuperFunction, EFunctionFlags InFunctionFlags=FUNC_None, SIZE_T ParamsSize=0)
 
COREUOBJECT_API void InitializeDerivedMembers ()
 
virtual COREUOBJECT_API void Serialize (FArchive &Ar) override
 
virtual COREUOBJECT_API void PostLoad () override
 
virtual COREUOBJECT_API void Bind () override
 
virtual UStructGetInheritanceSuper () const override
 
virtual COREUOBJECT_API void Link (FArchive &Ar, bool bRelinkExistingProperties) override
 
UFunctionGetSuperFunction () const
 
COREUOBJECT_API FPropertyGetReturnProperty () const
 
UE_FORCEINLINE_HINT UClassGetOuterUClass () const
 
UE_FORCEINLINE_HINT UClassGetOuterUClassUnchecked () const
 
UE_FORCEINLINE_HINT bool HasAnyFunctionFlags (EFunctionFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT bool HasAllFunctionFlags (EFunctionFlags FlagsToCheck) const
 
COREUOBJECT_API bool IsSignatureCompatibleWith (const UFunction *OtherFunction) const
 
COREUOBJECT_API bool IsSignatureCompatibleWith (const UFunction *OtherFunction, uint64 IgnoreFlags) const
 
- Public Member Functions inherited from UStruct
 UStruct (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UStruct (EStaticConstructor, int32 InSize, int32 InAlignment, EObjectFlags InFlags)
 
COREUOBJECT_API UStruct (UStruct *InSuperStruct, SIZE_T ParamsSize=0, SIZE_T Alignment=0)
 
COREUOBJECT_API UStruct (const FObjectInitializer &ObjectInitializer, UStruct *InSuperStruct, SIZE_T ParamsSize=0, SIZE_T Alignment=0)
 
virtual COREUOBJECT_API ~UStruct ()
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record) override
 
virtual COREUOBJECT_API void FinishDestroy () override
 
virtual COREUOBJECT_API void RegisterDependencies () override
 
virtual COREUOBJECT_API void GetPreloadDependencies (TArray< UObject * > &OutDeps) override
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags) override
 
virtual COREUOBJECT_API void AddCppProperty (FProperty *Property) override
 
COREUOBJECT_API FTopLevelAssetPath GetStructPathName () const
 
COREUOBJECT_API FPropertyFindPropertyByName (FName InName) const
 
UE_INTERNAL COREUOBJECT_API FPropertyFindPropertyByOffset (int32 Offset) const
 
COREUOBJECT_API void InstanceSubobjectTemplates (TNotNull< void * > Data, const void *DefaultData, const UStruct *DefaultStruct, TNotNull< UObject * > Owner, FObjectInstancingGraph *InstanceGraph)
 
COREUOBJECT_API void StaticLink (bool bRelinkExistingProperties=false)
 
virtual void SerializeBin (FArchive &Ar, void *Data) const final
 
virtual COREUOBJECT_API void SerializeBin (FStructuredArchive::FSlot Slot, void *Data) const
 
COREUOBJECT_API void SerializeBinEx (FStructuredArchive::FSlot Slot, void *Data, void const *DefaultData, UStruct *DefaultStruct) const
 
virtual void SerializeTaggedProperties (FArchive &Ar, uint8 *Data, const UStruct *DefaultsStruct, const uint8 *Defaults, const UObject *BreakRecursionIfFullyLoad=nullptr) const final
 
virtual COREUOBJECT_API void SerializeTaggedProperties (FStructuredArchive::FSlot Slot, uint8 *Data, const UStruct *DefaultsStruct, const uint8 *Defaults, const UObject *BreakRecursionIfFullyLoad=nullptr) const
 
virtual COREUOBJECT_API void PreloadChildren (FArchive &Ar)
 
virtual COREUOBJECT_API void InitializeStruct (void *Dest, int32 ArrayDim=1) const
 
virtual COREUOBJECT_API void DestroyStruct (void *Dest, int32 ArrayDim=1) const
 
virtual FPropertyCustomFindProperty (const FName InName) const
 
virtual COREUOBJECT_API EExprToken SerializeExpr (int32 &iCode, FArchive &Ar)
 
virtual const TCHARGetPrefixCPP () const
 
UE_FORCEINLINE_HINT int32 GetPropertiesSize () const
 
UE_FORCEINLINE_HINT int32 GetMinAlignment () const
 
UE_FORCEINLINE_HINT int32 GetStructureSize () const
 
void SetPropertiesSize (int32 NewSize)
 
template<class T >
bool IsChildOf () const
 
COREUOBJECT_API bool IsChildOf (const UStruct *SomeBase) const
 
FSuperStructIterator GetSuperStructIterator ()
 
FConstSuperStructIterator GetSuperStructIterator () const
 
UStructGetSuperStruct () const
 
virtual COREUOBJECT_API void SetSuperStruct (UStruct *NewSuperStruct)
 
virtual COREUOBJECT_API FString GetAuthoredNameForField (const UField *Field) const
 
virtual COREUOBJECT_API FString GetAuthoredNameForField (const FField *Field) const
 
virtual bool IsStructTrashed () const
 
COREUOBJECT_API void DestroyChildPropertiesAndResetPropertyLinks ()
 
void SetUnresolvedScriptProperties (FUnresolvedScriptPropertiesArray &InUnresolvedProperties)
 
void DeleteUnresolvedScriptProperties ()
 
COREUOBJECT_API void CollectBytecodeReferencedObjects (TArray< UObject * > &OutReferencedObjects)
 
COREUOBJECT_API void CollectPropertyReferencedObjects (TArray< UObject * > &OutReferencedObjects)
 
COREUOBJECT_API void CollectBytecodeAndPropertyReferencedObjects ()
 
COREUOBJECT_API void CollectBytecodeAndPropertyReferencedObjectsRecursively ()
 
COREUOBJECT_API EPropertyVisitorControlFlow Visit (void *Data, const TFunctionRef< EPropertyVisitorControlFlow(const FPropertyVisitorPath &, const FPropertyVisitorData &)> InFunc) const
 
COREUOBJECT_API EPropertyVisitorControlFlow Visit (void *Data, const TFunctionRef< EPropertyVisitorControlFlow(const FPropertyVisitorContext &)> InFunc, FPropertyVisitorContext::EScope InScope=FPropertyVisitorContext::EScope::All) const
 
virtual COREUOBJECT_API EPropertyVisitorControlFlow Visit (FPropertyVisitorContext &Context, const TFunctionRef< EPropertyVisitorControlFlow(const FPropertyVisitorContext &)> InFunc) const
 
virtual COREUOBJECT_API voidResolveVisitedPathInfo (void *Data, const FPropertyVisitorInfo &Info) const
 
- Public Member Functions inherited from UField
 UField (const FObjectInitializer &ObjectInitializer)
 
 UField (EStaticConstructor, EObjectFlags InFlags)
 
 ~UField ()=default
 
virtual COREUOBJECT_API bool NeedsLoadForClient () const override
 
virtual COREUOBJECT_API bool NeedsLoadForServer () const override
 
COREUOBJECT_API UClassGetOwnerClass () const
 
COREUOBJECT_API UStructGetOwnerStruct () const
 
COREUOBJECT_API FString GetAuthoredName () const
 
COREUOBJECT_API bool HasAnyCastFlags (const uint64 InCastFlags) const
 
COREUOBJECT_API bool HasAllCastFlags (const uint64 InCastFlags) const
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostInitProperties ()
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PreSave (FObjectPreSaveContext SaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual COREUOBJECT_API void BeginDestroy ()
 
virtual bool IsReadyForFinishDestroy ()
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual COREUOBJECT_API void PostRename (UObject *OldOuter, const FName OldName)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (bool bDuplicateForPIE)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool NeedsLoadForEditorGame () const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual bool IsPostLoadThreadSafe () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostEditImport ()
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded)
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)
 
virtual FString GetDesc ()
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
virtual COREUOBJECT_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize)
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
virtual FName GetExporterName (void)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite ()
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsAsset () const
 
virtual COREUOBJECT_API FPrimaryAssetId GetPrimaryAssetId () const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)
 
virtual COREUOBJECT_API bool IsNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsSupportedForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual COREUOBJECT_API void PostNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
virtual int32 GetFunctionCallspace (UFunction *Function, FFrame *Stack)
 
virtual bool CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual bool CanBeClusterRoot () const
 
virtual COREUOBJECT_API bool CanBeInCluster () const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath GetVersePath () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 

Static Public Member Functions

static uint64 GetDefaultIgnoredSignatureCompatibilityFlags ()
 
- Static Public Member Functions inherited from UStruct
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 

Public Attributes

EFunctionFlags FunctionFlags
 
uint8 NumParms
 
uint16 ParmsSize
 
uint16 ReturnValueOffset
 
uint16 RPCId
 
uint16 RPCResponseId
 
FPropertyFirstPropertyToInit
 
- Public Attributes inherited from UStruct
TObjectPtr< UFieldChildren
 
FFieldChildProperties
 
int32 PropertiesSize
 
int16 MinAlignment
 
union { 
 
   TArray< uint8 >   Script = {} 
 
};  
 
FPropertyPropertyLink
 
FPropertyRefLink
 
FPropertyDestructorLink
 
FPropertyPostConstructLink
 
TArray< TObjectPtr< UObject > > ScriptAndPropertyObjectReferences
 
FUnresolvedScriptPropertiesArrayUnresolvedScriptProperties
 
std::atomic< const struct FUnversionedStructSchema * > UnversionedGameSchema = nullptr
 
- Public Attributes inherited from UField
TObjectPtr< UFieldNext
 

Additional Inherited Members

- Public Types inherited from UStruct
typedef TArray< TPair< TFieldPath< FField >, int32 > > FUnresolvedScriptPropertiesArray
 
using FSuperStructIterator = TObjectPtrLinkedListIterator< UStruct, &UStruct::SuperStruct, true >
 
using FConstSuperStructIterator = TObjectPtrLinkedListIteratorConst< UStruct, &UStruct::SuperStruct, true >
 
- Public Types inherited from UField
typedef UField BaseFieldClass
 
typedef UClass FieldTypeClass
 
using FLinkedListBuilder = TObjectPtrLinkedListBuilder< UField >
 
- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Protected Member Functions inherited from UStruct
virtual FName FindPropertyNameFromGuid (const FGuid &PropertyGuid) const
 
virtual FGuid FindPropertyGuidFromName (const FName InName) const
 
virtual bool ArePropertyGuidsAvailable () const
 
COREUOBJECT_API void SerializeProperties (FArchive &Ar)
 
COREUOBJECT_API void LoadTaggedPropertiesFromText (FStructuredArchive::FSlot Slot, uint8 *Data, const UStruct *DefaultsStruct, const uint8 *Defaults, const UObject *BreakRecursionIfFullyLoad) const
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 

Constructor & Destructor Documentation

◆ UFunction() [1/3]

UFunction::UFunction ( const FObjectInitializer ObjectInitializer)
inline

◆ UFunction() [2/3]

UFunction::UFunction ( const FObjectInitializer ObjectInitializer,
UFunction InSuperFunction,
EFunctionFlags  InFunctionFlags = FUNC_None,
SIZE_T  ParamsSize = 0 
)
explicit

◆ UFunction() [3/3]

UFunction::UFunction ( UFunction InSuperFunction,
EFunctionFlags  InFunctionFlags = FUNC_None,
SIZE_T  ParamsSize = 0 
)
explicit

Member Function Documentation

◆ Bind()

void UFunction::Bind ( )
overridevirtual

Reimplemented from UField.

Reimplemented in UVerseFunction.

◆ GetDefaultIgnoredSignatureCompatibilityFlags()

static uint64 UFunction::GetDefaultIgnoredSignatureCompatibilityFlags ( )
inlinestatic

Returns the flags that are ignored by default when comparing function signatures.

◆ GetInheritanceSuper()

virtual UStruct * UFunction::GetInheritanceSuper ( ) const
inlineoverridevirtual

Returns the structure used for inheritance, may be changed by child types

Reimplemented from UStruct.

◆ GetNativeFunc()

UE_FORCEINLINE_HINT FNativeFuncPtr UFunction::GetNativeFunc ( ) const
inline

Returns the native func pointer.

Returns
The native function pointer.

◆ GetOuterUClass()

UE_FORCEINLINE_HINT UClass * UFunction::GetOuterUClass ( ) const
inline

UFunction cannot be marked Within=Class because it has derived classes that may be within other types

◆ GetOuterUClassUnchecked()

UE_FORCEINLINE_HINT UClass * UFunction::GetOuterUClassUnchecked ( ) const
inline

Returns the owning UClass* without branching

◆ GetReturnProperty()

FProperty * UFunction::GetReturnProperty ( ) const

Returns the return value property if there is one, or null

◆ GetSuperFunction()

UFunction * UFunction::GetSuperFunction ( ) const
inline

Returns parent function if there is one, or null

◆ HasAllFunctionFlags()

UE_FORCEINLINE_HINT bool UFunction::HasAllFunctionFlags ( EFunctionFlags  FlagsToCheck) const
inline

Used to safely check whether all of the passed in flags are set.

Parameters
FlagsToCheckFunction flags to check for
Returns
true if all of the passed in flags are set (including no flags passed in), false otherwise

◆ HasAnyFunctionFlags()

UE_FORCEINLINE_HINT bool UFunction::HasAnyFunctionFlags ( EFunctionFlags  FlagsToCheck) const
inline

Used to safely check whether the passed in flag is set.

Parameters
FlagToCheckClass flag to check for
Returns
true if the passed in flag is set, false otherwise (including no flag passed in, unless the FlagsToCheck is CLASS_AllFlags)

◆ InitializeDerivedMembers()

void UFunction::InitializeDerivedMembers ( )

Initializes transient members like return value offset

◆ Invoke()

void UFunction::Invoke ( UObject Obj,
FFrame Stack,
RESULT_DECL   
)

Invokes the UFunction on a UObject.

Parameters
Obj- The object to invoke the function on.
Stack- The parameter stack for the function call.
Result- The result of the function.

◆ IsSignatureCompatibleWith() [1/2]

bool UFunction::IsSignatureCompatibleWith ( const UFunction OtherFunction) const

Determines if two functions have an identical signature (note: currently doesn't allow matches with class parameters that differ only in how derived they are; there is no directionality to the call)

Parameters
OtherFunctionFunction to compare this function against.
Returns
true if function signatures are compatible.

◆ IsSignatureCompatibleWith() [2/2]

bool UFunction::IsSignatureCompatibleWith ( const UFunction OtherFunction,
uint64  IgnoreFlags 
) const

Determines if two functions have an identical signature (note: currently doesn't allow matches with class parameters that differ only in how derived they are; there is no directionality to the call)

Parameters
OtherFunctionFunction to compare this function against.
IgnoreFlagsCustom flags to ignore when comparing parameters between the functions.
Returns
true if function signatures are compatible.

◆ Link()

void UFunction::Link ( FArchive Ar,
bool  bRelinkExistingProperties 
)
overridevirtual

Creates the field/property links and gets structure ready for use at runtime

Reimplemented from UStruct.

◆ PostLoad()

void UFunction::PostLoad ( )
overridevirtual

Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.

Reimplemented from UStruct.

◆ Serialize()

void UFunction::Serialize ( FArchive Ar)
overridevirtual

Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.

Reimplemented from UStruct.

Reimplemented in USparseDelegateFunction.

◆ SetNativeFunc()

UE_FORCEINLINE_HINT void UFunction::SetNativeFunc ( FNativeFuncPtr  InFunc)
inline

Sets the native func pointer.

Parameters
InFunc- The new function pointer.

Member Data Documentation

◆ FirstPropertyToInit

FProperty* UFunction::FirstPropertyToInit

pointer to first local struct property in this UFunction that contains defaults

◆ FunctionFlags

EFunctionFlags UFunction::FunctionFlags

EFunctionFlags set defined for this function

◆ NumParms

uint8 UFunction::NumParms

Number of parameters total

◆ ParmsSize

uint16 UFunction::ParmsSize

Total size of parameters in memory

◆ ReturnValueOffset

uint16 UFunction::ReturnValueOffset

Memory offset of return value property

◆ RPCId

uint16 UFunction::RPCId

Id of this RPC function call (must be FUNC_Net & (FUNC_NetService|FUNC_NetResponse))

◆ RPCResponseId

uint16 UFunction::RPCResponseId

Id of the corresponding response call (must be FUNC_Net & FUNC_NetService)


The documentation for this class was generated from the following files: