9#include "SphereComponent.generated.h"
16UCLASS(
ClassGroup=
"Collision", editinlinenew,
hidecategories=(
Object,LOD,Lighting,TextureStreaming), meta=(DisplayName=
"Sphere Collision", BlueprintSpawnableComponent), MinimalAPI)
71inline float USphereComponent::GetScaledSphereRadius()
const
76inline float USphereComponent::GetUnscaledSphereRadius()
const
81inline float USphereComponent::GetShapeScale()
const
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
@ UpdateBodySetup
Definition BoxComponent.cpp:94
Definition PrimitiveSceneProxy.h:296
FIntermediate3DTransform GetComponentTransform(const UObject *Object)
Definition MovieSceneTracksCustomAccessors.cpp:18
Definition CollisionShape.h:21
Definition BoxSphereBounds.h:25