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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "RenderCommandFence.h"#include "RenderResource.h"#include "RenderingThread.h"#include "Components/LightComponentBase.h"#include "Math/SHMath.h"#include "Misc/TransactionallySafeCriticalSection.h"#include "RenderDeferredCleanup.h"#include "SkyLightComponent.generated.h"Go to the source code of this file.
Classes | |
| class | FSkyTextureCubeResource |
| struct | FPrecomputedSkyLightInstanceData |
Enumerations | |
| enum | ESkyLightSourceType : int { SLS_CapturedScene , SLS_SpecifiedCubemap , SLS_MAX } |
| enum class | ESkyLightCaptureStatus { SLCS_Uninitialized , SLCS_CapturedButIncomplete , SLCS_CapturedAndComplete } |
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strong |
| enum ESkyLightSourceType : int |