10#include "VectorFieldComponent.generated.h"
23 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=VectorFieldComponent)
27 UPROPERTY(interp, Category=VectorFieldComponent)
31 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=VectorFieldComponent)
36 uint32 bPreviewVectorField:1;
42 UFUNCTION(BlueprintCallable, Category=
"Effects|Components|VectorField")
61 virtual void OnRegister()
override;
62 virtual void OnUnregister()
override;
63 virtual void SendRenderTransform_Concurrent()
override;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition FXSystem.h:131
Definition PrimitiveSceneProxy.h:296
Definition VectorField.h:102
Definition VectorFieldComponent.h:19
class FFXSystemInterface * FXSystem
Definition VectorFieldComponent.h:49
class FVectorFieldInstance * VectorFieldInstance
Definition VectorFieldComponent.h:51
Definition UnrealType.h:6865
Definition ObjectPtr.h:488
Definition BoxSphereBounds.h:25