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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <VectorFieldComponent.h>
Inheritance diagram for UVectorFieldComponent:Public Member Functions | |
| virtual FPrimitiveSceneProxy * | CreateSceneProxy () override |
| virtual FBoxSphereBounds | CalcBounds (const FTransform &LocalToWorld) const override |
| virtual void | GetUsedMaterials (TArray< UMaterialInterface * > &OutMaterials, bool bGetDebugMaterials) const override |
| virtual void | OnRegister () override |
| virtual void | OnUnregister () override |
| virtual void | SendRenderTransform_Concurrent () override |
Public Attributes | |
| class FFXSystemInterface * | FXSystem |
| class FVectorFieldInstance * | VectorFieldInstance |
A Component referencing a vector field.
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| class FFXSystemInterface* UVectorFieldComponent::FXSystem |
The FX system with which this vector field is associated.
| class FVectorFieldInstance* UVectorFieldComponent::VectorFieldInstance |
The instance of this vector field registered with the FX system.