10#include "WorldPartitionStreamingSourceComponent.generated.h"
15UCLASS(Meta = (BlueprintSpawnableComponent),
HideCategories = (
Tags,
Sockets,
ComponentTick,
ComponentReplication,
Activation, Cooking, Events, AssetUserData,
Collision,
Navigation), MinimalAPI)
31 UFUNCTION(BlueprintCallable, Category =
"Streaming")
35 UFUNCTION(BlueprintPure, Category =
"Streaming")
43 UFUNCTION(BlueprintCallable, Category =
"Streaming")
49#if WITH_EDITORONLY_DATA
51 UPROPERTY(EditAnywhere, Category =
"Debug")
56 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"Streaming")
63 UPROPERTY(meta = (DeprecatedProperty, DeprecationMessage = "Use TargetGrids
instead."))
71 UPROPERTY(meta = (DeprecatedProperty, DeprecationMessage = "Use TargetGrids
instead."))
74 UPROPERTY(meta = (DeprecatedProperty, DeprecationMessage = "Use TargetHLODLayers
instead."))
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
const bool
Definition NetworkReplayStreaming.h:178
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
USkinnedMeshComponent float
Definition SkinnedMeshComponent.h:60
EStreamingSourceTargetBehavior
Definition WorldPartitionStreamingSource.h:157
EStreamingSourcePriority
Definition WorldPartitionStreamingSource.h:331
EStreamingSourceTargetState
Definition WorldPartitionStreamingSource.h:218
Definition Archive.h:1208
Definition NameTypes.h:617
Definition UnrealType.h:3087
Definition PrimitiveDrawInterface.h:19
Definition SceneView.h:1425
Definition Sockets.Build.cs:6
Definition ActorComponent.h:152
Definition HLODLayer.h:43
Definition WorldPartitionStreamingSource.h:95
Definition WorldPartitionStreamingSource.h:344
Definition WorldPartitionStreamingSource.h:546
virtual const UObject * GetStreamingSourceOwner() const
Definition WorldPartitionStreamingSource.h:563
virtual bool GetStreamingSource(FWorldPartitionStreamingSource &StreamingSource) const
Definition WorldPartitionStreamingSource.h:547
Definition ObjectPtr.h:488