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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "Engine/EngineTypes.h"#include "RenderCommandFence.h"#include "EngineDefines.h"#include "SceneTypes.h"#include "RenderResource.h"#include "Components/LightComponentBase.h"#include "LightComponent.generated.h"Go to the source code of this file.
Classes | |
| class | FStaticShadowDepthMap |
| struct | FPrecomputedLightInstanceData |
Typedefs | |
| using | FUpdateLightProxyCallback = TFunction< void(FLightSceneProxy *)> |
| using FUpdateLightProxyCallback = TFunction<void(FLightSceneProxy*)> |