UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StaticMeshComponent.h File Reference

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Classes

struct  FPaintedVertex
 
struct  FStaticMeshVertexColorLODData
 
struct  FStaticMeshComponentInstanceData
 

Namespaces

namespace  Nanite
 

Macros

#define STATICMESH_ENABLE_DEBUG_RENDERING   ENABLE_DRAW_DEBUG
 

Macro Definition Documentation

◆ STATICMESH_ENABLE_DEBUG_RENDERING

#define STATICMESH_ENABLE_DEBUG_RENDERING   ENABLE_DRAW_DEBUG

Whether FStaticMeshSceneProxy should to store data and enable codepaths needed for debug rendering