#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Engine/EngineTypes.h"
#include "Engine/Scene.h"
#include "Components/LocalLightComponent.h"
#include "RectLightComponent.generated.h"
Go to the source code of this file.
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| float ENGINE_API | GetRectLightBarnDoorMaxAngle () |
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| void ENGINE_API | CalculateRectLightCullingBarnExtentAndDepth (float Size, float Length, float AngleRad, float Radius, float &OutExtent, float &OutDepth) |
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| void ENGINE_API | CalculateRectLightBarnCorners (float SourceWidth, float SourceHeight, float BarnExtent, float BarnDepth, TStaticArray< FVector, 8 > &OutCorners) |
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◆ CalculateRectLightBarnCorners()
◆ CalculateRectLightCullingBarnExtentAndDepth()
◆ GetRectLightBarnDoorMaxAngle()