12#include "DecalComponent.generated.h"
23UCLASS(Blueprintable, editinlinenew,
hidecategories=(
Collision,
Object,
Physics, SceneComponent,
Activation,
"Components|Activation", Mobility),
ClassGroup=
Rendering, meta=(BlueprintSpawnableComponent), MinimalAPI)
60 float FadeInStartDelay;
81 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category =
Decal, meta=(AllowPreserveRatio = "
true"))
128#if UE_WITH_PSO_PRECACHING
140 UE_DEPRECATED(5.4,
"This method has no effect, calls to this method may be safely removed.")
173 if (ElementIndex == 0)
181 ENGINE_API virtual void OnRegister()
override;
184 ENGINE_API virtual void DestroyRenderState_Concurrent()
override;
185 ENGINE_API virtual void SendRenderTransform_Concurrent()
override;
187 ENGINE_API virtual void PrecachePSOs()
override;
189 ENGINE_API virtual void CheckForErrors()
override;
#define NULL
Definition oodle2base.h:134
virtual bool IsPostLoadThreadSafe() const override
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Archive.h:1208
Definition DeferredDecalProxy.h:16
Definition UnrealType.h:174
Definition ActorComponent.h:47
Definition MaterialInstanceDynamic.h:15
Definition MaterialInterface.h:296
ENGINE_API FBox CalcBounds(const FVector &P0, const FVector &P1, const FVector &P2, const FVector &P3)
Definition BezierUtilities.cpp:26
@ false
Definition radaudio_common.h:23
Definition TimerHandle.h:12
Definition ObjectPtr.h:488
Definition BoxSphereBounds.h:25