9#include "PoseableMeshComponent.generated.h"
11class USkeletalMeshComponent;
33 UFUNCTION(BlueprintCallable, Category=
"Components|PoseableMesh")
69 bool IsRunningParallelEvaluation()
const {
return false; }
75 ENGINE_API void FillComponentSpaceTransforms();
#define NULL
Definition oodle2base.h:134
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Engine.Build.cs:7
Definition NameTypes.h:617
Definition SkinnedMeshComponent.h:258
Definition SkinnedMeshComponent.h:133
Definition EngineBaseTypes.h:571
Definition BoneContainer.h:192