UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AssetRegistryInterface.cpp File Reference
#include "Misc/AssetRegistryInterface.h"
#include "Containers/Set.h"
#include "CoreGlobals.h"
#include "Misc/CommandLine.h"
#include "ProfilingDebugging/CpuProfilerTrace.h"
#include "Templates/Casts.h"
#include "UObject/Class.h"
#include "UObject/NameTypes.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Package.h"
#include "UObject/UObjectGlobals.h"
#include "UObject/UObjectIterator.h"

Namespaces

namespace  UE
 
namespace  UE::AssetRegistry
 
namespace  UE::AssetRegistry::Private
 

Functions

FName UE::AssetRegistry::GetScriptPackageNameCoreUObject ()
 
FName UE::AssetRegistry::GetScriptPackageNameEngine ()
 
FName UE::AssetRegistry::GetScriptPackageNameBlueprintGraph ()
 
FName UE::AssetRegistry::GetScriptPackageNameUnrealEd ()
 
FName UE::AssetRegistry::GetClassNameObject ()
 
FName UE::AssetRegistry::GetClassNameObjectRedirector ()
 
FName UE::AssetRegistry::GetClassNameBlueprintCore ()
 
FName UE::AssetRegistry::GetClassNameBlueprint ()
 
FName UE::AssetRegistry::GetClassNameBlueprintGeneratedClass ()
 
FTopLevelAssetPath UE::AssetRegistry::GetClassPathObject ()
 
FTopLevelAssetPath UE::AssetRegistry::GetClassPathObjectRedirector ()
 
FTopLevelAssetPath UE::AssetRegistry::GetClassPathBlueprintCore ()
 
FTopLevelAssetPath UE::AssetRegistry::GetClassPathBlueprint ()
 
FTopLevelAssetPath UE::AssetRegistry::GetClassPathBlueprintGeneratedClass ()