11#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6
15#include "AtmosphericFogComponent.generated.h"
28 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
32 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
36 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
40 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
44 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
48 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
52 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
56 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
60 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
64 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
68 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
72 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
76 UFUNCTION(BlueprintCallable, Category =
"Rendering|Components|AtmosphericFog")
ENGINE_API void SetDefaultLightColor(FLinearColor NewLightColor)
Definition AtmosphericFogComponent.h:33
ENGINE_API void SetDensityMultiplier(float NewDensityMultiplier)
Definition AtmosphericFogComponent.h:45
ENGINE_API void SetDensityOffset(float NewDensityOffset)
Definition AtmosphericFogComponent.h:49
virtual bool IsPostLoadThreadSafe() const override
ENGINE_API void SetDistanceScale(float NewDistanceScale)
Definition AtmosphericFogComponent.h:53
ENGINE_API void SetSunMultiplier(float NewSunMultiplier)
Definition AtmosphericFogComponent.h:37
Please use the SkyAtmosphere component instead UAtmosphericFogComponent
Definition AtmosphericFogComponent.h:25
ENGINE_API void DisableGroundScattering(bool NewGroundScattering)
Definition AtmosphericFogComponent.h:73
ENGINE_API void SetStartDistance(float NewStartDistance)
Definition AtmosphericFogComponent.h:61
ENGINE_API void SetFogMultiplier(float NewFogMultiplier)
Definition AtmosphericFogComponent.h:41
ENGINE_API void SetDistanceOffset(float NewDistanceOffset)
Definition AtmosphericFogComponent.h:65
ENGINE_API void SetAltitudeScale(float NewAltitudeScale)
Definition AtmosphericFogComponent.h:57
ENGINE_API void SetDefaultBrightness(float NewBrightness)
Definition AtmosphericFogComponent.h:29
ENGINE_API void SetPrecomputeParams(float DensityHeight, int32 MaxScatteringOrder, int32 InscatterAltitudeSampleNum)
Definition AtmosphericFogComponent.h:77
ENGINE_API void DisableSunDisk(bool NewSunDisk)
Definition AtmosphericFogComponent.h:69
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Archive.h:1208
Definition UnrealType.h:3087