UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AudioAnalytics.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "Containers/Array.h"
7#include "EngineAnalytics.h"
8#include "HAL/Platform.h"
10
11#define UE_AUDIO_ENABLE_ANALYTICS 1
12
13
14namespace Audio
15{
16 namespace Analytics
17 {
19 {
20#ifdef UE_AUDIO_ENABLE_ANALYTICS
22 {
24 }
25#endif // UE_AUDIO_ENABLE_ANALYTICS
26 }
27 }
28}
#define TEXT(x)
Definition Platform.h:1272
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE_INTRINSIC_CAST UE_REWRITE constexpr std::remove_reference_t< T > && MoveTemp(T &&Obj) noexcept
Definition UnrealTemplate.h:520
static ENGINE_API IAnalyticsProviderET & GetProvider()
Definition EngineAnalytics.cpp:87
static bool IsAvailable()
Definition EngineAnalytics.h:41
Definition Array.h:670
void RecordEvent_Usage(FString &&InEventName, const TArray< FAnalyticsEventAttribute > &InEventAttributes=TArray< FAnalyticsEventAttribute >())
Definition AudioAnalytics.h:18
NO_LOGGING.
Definition AudioMixerPlatformAndroid.cpp:53