UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AudioWaveFormatParser.cpp File Reference
#include "AudioWaveFormatParser.h"
#include "Audio.h"

Macros

#define CHUNK_ID_RIFF   (0x46464952)
 
#define CHUNK_TYPE_WAVE   (0x45564157)
 
#define CHUNK_ID_FMT   (0x20746D66)
 
#define CHUNK_ID_FACT   (0x74636166)
 
#define CHUNK_ID_DATA   (0x61746164)
 
#define CHUNK_ID_SMPL   (0x6C706D73)
 
#define STREAM_LOOPINFO_MAX   (2)
 

Functions

bool ParseWaveFormatHeader (const uint8 *InSrcBufferData, uint32 InSrcBufferDataSize, FWaveFormatInfo &OutHeader)
 

Macro Definition Documentation

◆ CHUNK_ID_DATA

#define CHUNK_ID_DATA   (0x61746164)

◆ CHUNK_ID_FACT

#define CHUNK_ID_FACT   (0x74636166)

◆ CHUNK_ID_FMT

#define CHUNK_ID_FMT   (0x20746D66)

◆ CHUNK_ID_RIFF

#define CHUNK_ID_RIFF   (0x46464952)

◆ CHUNK_ID_SMPL

#define CHUNK_ID_SMPL   (0x6C706D73)

◆ CHUNK_TYPE_WAVE

#define CHUNK_TYPE_WAVE   (0x45564157)

◆ STREAM_LOOPINFO_MAX

#define STREAM_LOOPINFO_MAX   (2)

Function Documentation

◆ ParseWaveFormatHeader()

bool ParseWaveFormatHeader ( const uint8 InSrcBufferData,
uint32  InSrcBufferDataSize,
FWaveFormatInfo OutHeader 
)