UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AutoRTFMTestPrimitiveComponent.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
9#include "AutoRTFMTestPrimitiveComponent.generated.h"
10
11UCLASS()
12class UAutoRTFMTestPrimitiveComponent : public UPrimitiveComponent
13{
15
16public:
17 int Value = 42;
18
20
21 UBodySetup* GetBodySetup() override { return BodySetup; }
22
23 // Various AutoRTFM-complex member fields, so that the tests exercise their
24 // ctor / dtors in interesting ways.
28};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_MT_DECLARE_TS_RW_ACCESS_DETECTOR(AccessDetector)
Definition MTTransactionallySafeAccessDetector.h:285
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
::FCriticalSection FTransactionallySafeCriticalSection
Definition TransactionallySafeCriticalSection.h:16
Definition AutoRTFMTestPrimitiveComponent.h:13
UBodySetup * GetBodySetup() override
Definition AutoRTFMTestPrimitiveComponent.h:21
FTransactionallySafeCriticalSection CriticalSection
Definition AutoRTFMTestPrimitiveComponent.h:25
FTransactionallySafeRWLock RWLock
Definition AutoRTFMTestPrimitiveComponent.h:26
Definition BodySetup.h:128
Definition CriticalSection.h:14