| enum class | ESkeletalMeshAsyncProperties : uint64 {
None = 0
, Materials = 1 << 0
, Skeleton = 1 << 1
, RefSkeleton = 1 << 2
,
RetargetBasePose = 1 << 3
, RefBasesInvMatrix = 1 << 4
, MeshClothingAssets = 1 << 5
, SourceModels = 1 << 6
,
HasActiveClothingAssets = 1 << 7
, LODSettings = 1 << 8
, HasVertexColors = 1 << 9
, VertexColorGuid = 1 << 10
,
MorphTargets = 1 << 11
, SkeletalMeshRenderData = 1 << 12
, MeshEditorDataObject = 1 << 13
, NeverStream = 1 << 14
,
OverrideLODStreamingSettings = 1 << 15
, SupportLODStreaming = 1 << 16
, MaxNumStreamedLODs = 1 << 17
, MaxNumOptionalLODs = 1 << 18
,
ImportedModel = 1 << 19
, SkinWeightProfiles = 1 << 21
, CachedComposedRefPoseMatrices = 1 << 22
, SamplingInfo = 1 << 23
,
NodeMappingData = 1 << 24
, ShadowPhysicsAsset = 1 << 25
, SkelMirrorTable = 1 << 26
, MinLod = 1 << 27
,
DisableBelowMinLodStripping = 1 << 28
, SkelMirrorAxis = 1 << 29
, SkelMirrorFlipAxis = 1 << 30
, DefaultAnimationRig = 1llu << 31
,
NegativeBoundsExtension = 1llu << 32
, PositiveBoundsExtension = 1llu << 33
, ExtendedBounds = 1llu << 34
, EnablePerPolyCollision = 1llu << 36
,
BodySetup = 1llu << 37
, MorphTargetIndexMap = 1llu << 38
, FloorOffset = 1llu << 39
, ImportedBounds = 1llu << 40
,
PhysicsAsset = 1llu << 41
, AssetImportData = 1llu << 42
, ThumbnailInfo = 1llu << 43
, HasCustomDefaultEditorCamera = 1llu << 44
,
DefaultEditorCameraLocation = 1llu << 45
, DefaultEditorCameraRotation = 1llu << 46
, RequiresLODScreenSizeConversion = 1llu << 47
, PostProcessAnimBlueprint = 1llu << 48
,
DefaultEditorCameraLookAt = 1llu << 49
, PreviewAttachedAssetContainer = 1llu << 50
, DefaultEditorCameraOrthoZoom = 1llu << 51
, RequiresLODHysteresisConversion = 1llu << 52
,
bSupportRayTracing = 1llu << 53
, RayTracingMinLOD = 1llu << 54
, ClothLODBiasMode = 1llu << 55
, DefaultMeshDeformer = 1llu << 56
,
OverlayMaterial = 1llu << 57
, OverlayMaterialMaxDrawDistance = 1llu << 58
, TargetMeshDeformers = 1llu << 59
, All = MAX_uint64
} |